It’s no secret that kids are drawn to screens, especially when games are involved. But not all screen time is created equal. While some digital games may simply entertain, others can transform learning. High-quality, evidence-based educational technology has the power to bring real excitement and meaningful engagement into the classroom. ExploreLearning edtech tools make learning both fun and effective, helping students build skills while staying motivated.
For educators, the value of any classroom technology goes far beyond flashy graphics or login counts. They’re focused on research-backed programs that truly enhance learning and prepare students for future academic and career success. That’s why return on investment (ROI) in edtech is under more scrutiny than ever. It’s not just about cost-per-student; it’s about whether a program genuinely delivers positive student outcomes. With data-driven decision-making at the forefront, educators are seeking solutions that deliver measurable results and elevate the teaching experience.
ExploreLearning: Seriously FUN STEM solutions
Bring learning to life with gamified adventures, lovable characters, and hands-on simulations that spark curiosity in every student! With Gizmos and Science4Us, your learners get to think and act like real scientists and mathematicians. Reflex and Frax turn math practice into thrilling journeys, where students build skills through fun, interactive games. Want to boost motivation? Friendly Reflex Competitions and Frax Competitions add a playful twist to math fact fluency and fractions mastery.
There’s more on the horizon to engage your students! After your students finish Sectors 1 and 2, get ready for Frax Sector 3. Foster meaningful learning experiences through authentic activities that support science sensemaking in grades 6-8 with Gizmos Investigations. Stay tuned because exciting updates and new tools designed to keep your students engaged and growing keep coming!
ExploreLearning’s STEM solutions might look like games, but they’re so much more. These gamified tools are designed to build academic skills while boosting student confidence and encouraging a growth mindset. By rewarding effort and persistence, they help students see challenges as opportunities to grow. And because the learning experience is genuinely fun, students develop a lasting interest in STEM subjects, often without even realizing how much they’re learning along the way.
What sets ExploreLearning apart is the thoughtful design behind every product. Our development team blends engaging game mechanics with sound pedagogy, ensuring that every activity is rooted in research and aligned with learning goals. These aren’t just games that teach. They’re research-proven tools that deliver measurable results. Ongoing research and educator surveys are essential to making sure our solutions truly support student success and meet the evolving needs of today’s classrooms.
Over 95% of teachers responded that Gizmos support student engagement in science sensemaking practices.
99.7% of surveyed teachers saw improvement in student learning and engagement because of Frax.
Teachers give Reflex an average rating of 9.1
Research-based and proven education technology
Students have so much fun with our products, they don’t realize they are learning! But every ExploreLearning product is based on the most effective research-based educational strategies available.
At ExploreLearning, our mission is to empower educators and ignite student success in STEM. That’s why our solutions are built with teachers, not just for them. Through continuous feedback and our dedicated Collab Crew, a community of passionate educators, we create tools that directly address the biggest challenges in today’s classrooms. These research-backed, teacher-informed methods help reduce learning struggles in STEM, boost standardized test performance, and build students’ confidence as curious, capable STEM explorers. With our intuitive and powerful reporting features, you’ll gain clear insights into how your students are progressing and where they’re thriving.
How should you evaluate gamified edtech?
- Look for evidence. Make sure gamified solutions have clear goals and measurable outcomes with quantifiable data. Ask for research or case studies that show how the program has improved student learning in real classrooms.
- Games shouldn’t be a reward. They should be how students learn. Quality gamified learning will engage kids while producing results. The best tools blend curriculum content with game mechanics so seamlessly that learning feels like play.
- Don’t fall for fake games. Just because a program is animated doesn’t mean it’s fun or engaging for students. Look for interactive elements, meaningful challenges, and feedback loops that keep students motivated and progressing.
ExploreLearning solutions combine the excitement that keeps students engaged with the rigor needed to tackle critical STEM learning goals, making your job easier and your impact even greater. Which one will you try?