111.17.5.1: The student uses place value to represent whole numbers and decimals.

111.17.5.1.A: use place value to read, write, compare, and order whole numbers through the 999,999,999,999; and

 Cannonball Clowns (Number Line Estimation)
 Modeling Decimals (Base-10 Blocks)

111.17.5.1.B: use place value to read, write, compare, and order decimals through the thousandths place.

 Adding Decimals (Base-10 Blocks)
 Fraction, Decimal, Percent (Area and Grid Models)
 Modeling Decimals (Area and Grid Models)
 Modeling Decimals (Base-10 Blocks)
 Subtracting Decimals (Base-10 Blocks)
 Treasure Hunter (Decimals on the Number Line)

111.17.5.2: The student uses fractions in problem-solving situations.

111.17.5.2.A: generate a fraction equivalent to a given fraction such as 1/2 and 3/6 or 4/12 and 1/3;

 Equivalent Fractions (Fraction Tiles)
 Fraction Artist 1 (Area Models of Fractions)
 Fraction Artist 2 (Area Models of Fractions)
 Fraction Garden (Comparing Fractions)

111.17.5.2.B: generate a mixed number equivalent to a given improper fraction or generate an improper fraction equivalent to a given mixed number;

 Adding Fractions (Fraction Tiles)
 Equivalent Fractions (Fraction Tiles)
 Fraction Garden (Comparing Fractions)
 Fractions Greater than One (Fraction Tiles)

111.17.5.2.C: compare two fractional quantities in problem-solving situations using a variety of methods, including common denominators; and

 Fraction Artist 1 (Area Models of Fractions)
 Fraction Artist 2 (Area Models of Fractions)
 Fraction Garden (Comparing Fractions)
 Modeling Fractions (Area Models)

111.17.5.3: The student adds, subtracts, multiplies, and divides to solve meaningful problems.

111.17.5.3.A: use addition and subtraction to solve problems involving whole numbers and decimals;

 Adding Decimals (Base-10 Blocks)
 Cargo Captain (Multi-digit Subtraction)
 Number Line Frog Hop (Addition and Subtraction)
 Subtracting Decimals (Base-10 Blocks)
 Target Sum Card Game (Multi-digit Addition)

111.17.5.3.D: identify common factors of a set of whole numbers; and

 Factor Trees (Factoring Numbers)

111.17.5.3.E: model situations using addition and/or subtraction involving fractions with like denominators using concrete objects, pictures, words, and numbers.

 Adding Fractions (Fraction Tiles)
 Equivalent Fractions (Fraction Tiles)
 Fraction Artist 1 (Area Models of Fractions)
 Fraction Artist 2 (Area Models of Fractions)
 Fraction Garden (Comparing Fractions)
 Fractions Greater than One (Fraction Tiles)
 Toy Factory (Set Models of Fractions)

111.17.5.4: The student estimates to determine reasonable results.

111.17.5.4.A: The student is expected to use strategies, including rounding and compatible numbers to estimate solutions to addition, subtraction, multiplication, and division problems.

 Target Sum Card Game (Multi-digit Addition)

111.17.5.5: The student makes generalizations based on observed patterns and relationships.

111.17.5.5.A: describe the relationship between sets of data in graphic organizers such as lists, tables, charts, and diagrams; and

 Function Machines 1 (Functions and Tables)
 Function Machines 2 (Functions, Tables, and Graphs)
 Function Machines 3 (Functions and Problem Solving)
 Reaction Time 1 (Graphs and Statistics)
 Reaction Time 2 (Graphs and Statistics)

111.17.5.5.B: identify prime and composite numbers using concrete objects, pictorial models, and patterns in factor pairs.

 Factor Trees (Factoring Numbers)

111.17.5.8: The student models transformations.

111.17.5.8.A: sketch the results of translations, rotations, and reflections on a Quadrant I coordinate grid; and

 Quilting Bee (Symmetry)
 Rock Art (Transformations)

111.17.5.9: The student recognizes the connection between ordered pairs of numbers and locations of points on a plane.

111.17.5.9.A: The student is expected to locate and name points on a coordinate grid using ordered pairs of whole numbers.

 City Tour (Coordinates)

111.17.5.10: The student applies measurement concepts involving length (including perimeter), area, capacity/volume, and weight/mass to solve problems.

111.17.5.10.B: connect models for perimeter, area, and volume with their respective formulas; and

 Balancing Blocks (Volume)
 Fido's Flower Bed (Perimeter and Area)

111.17.5.10.C: select and use appropriate units and formulas to measure length, perimeter, area, and volume.

 Balancing Blocks (Volume)
 Fido's Flower Bed (Perimeter and Area)
 Measuring Trees

111.17.5.13: The student solves problems by collecting, organizing, displaying, and interpreting sets of data.

111.17.5.13.A: use tables of related number pairs to make line graphs;

 Elevator Operator (Line Graphs)
 Graphing Skills
 Mascot Election (Pictographs and Bar Graphs)
 Reaction Time 1 (Graphs and Statistics)
 Reaction Time 2 (Graphs and Statistics)

111.17.5.13.B: describe characteristics of data presented in tables and graphs including median, mode, and range; and

 Graphing Skills
 Mascot Election (Pictographs and Bar Graphs)
 Movie Reviewer (Mean and Median)
 Reaction Time 1 (Graphs and Statistics)
 Reaction Time 2 (Graphs and Statistics)

111.17.5.13.C: graph a given set of data using an appropriate graphical representation such as a picture or line graph.

 Elevator Operator (Line Graphs)
 Graphing Skills
 Mascot Election (Pictographs and Bar Graphs)

111.17.5.14: The student applies Grade 5 mathematics to solve problems connected to everyday experiences and activities in and outside of school.

111.17.5.14.A: identify the mathematics in everyday situations;

 Road Trip (Problem Solving)

111.17.5.16: The student uses logical reasoning.

111.17.5.16.A: make generalizations from patterns or sets of examples and nonexamples; and

 Pattern Flip (Patterns)

Content correlation last revised: 8/7/2014

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below to go to the Gizmo Details page.