1: The learner will model, identify, and compute with whole numbers through 9,999.

1.02: Develop fluency with multi-digit addition and subtraction through 9,999 using:

1.02.b: Estimation of sums and differences in appropriate situations.

Target Sum Card Game (Multi-digit Addition)

1.02.c: Relationships between operations.

Function Machines 3 (Functions and Problem Solving)

1.03: Develop fluency with multiplication from 1x1 to 12x12 and division up to two-digit by one-digit numbers using:

1.03.a: Strategies for multiplying and dividing numbers.

Multiplying Decimals (Area Model)
No Alien Left Behind (Division with Remainders)

1.03.c: Relationships between operations.

Function Machines 3 (Functions and Problem Solving)

1.04: Use basic properties (identity, commutative, associative, order of operations) for addition, subtraction, multiplication, and division.

Chocomatic (Multiplication, Arrays, and Area)
Critter Count (Modeling Multiplication)

1.05: Use area or region models and set models of fractions to explore part-whole relationships.

1.05.a: Represent fractions concretely and symbolically (halves, fourths, thirds, sixths, eighths).

Adding Fractions (Fraction Tiles)
Equivalent Fractions (Fraction Tiles)
Fraction Artist 1 (Area Models of Fractions)
Fraction Artist 2 (Area Models of Fractions)
Fraction Garden (Comparing Fractions)
Fractions Greater than One (Fraction Tiles)
Modeling Fractions (Area Models)
Toy Factory (Set Models of Fractions)

1.05.b: Compare and order fractions (halves, fourths, thirds, sixths, eighths) using models and benchmark numbers (zero, one-half, one); describe comparisons.

Equivalent Fractions (Fraction Tiles)
Fraction Artist 1 (Area Models of Fractions)
Fraction Artist 2 (Area Models of Fractions)
Fraction Garden (Comparing Fractions)
Fraction, Decimal, Percent (Area and Grid Models)
Modeling Fractions (Area Models)

1.05.c: Model and describe common equivalents, especially relationships among halves, fourths, and eighths, and thirds and sixths.

Equivalent Fractions (Fraction Tiles)
Fraction Artist 1 (Area Models of Fractions)
Fraction Artist 2 (Area Models of Fractions)
Fraction Garden (Comparing Fractions)

1.05.d: Understand that the fractional relationships that occur between zero and one also occur between every two consecutive whole numbers.

Fractions Greater than One (Fraction Tiles)

1.05.e: Understand and use mixed numbers and their equivalent fraction forms.

Equivalent Fractions (Fraction Tiles)
Fraction Garden (Comparing Fractions)
Fractions Greater than One (Fraction Tiles)

4: The learner will understand and use data and simple probability concepts.

4.01: Collect, organize, analyze, and display data (including circle graphs and tables) to solve problems.

Graphing Skills
Mascot Election (Pictographs and Bar Graphs)
Reaction Time 1 (Graphs and Statistics)
Reaction Time 2 (Graphs and Statistics)

5: The learner will recognize, determine, and represent patterns and simple mathematical relationships.

5.01: Describe and extend numeric and geometric patterns.

Pattern Flip (Patterns)

5.02: Extend and find missing terms of repeating and growing patterns.

Pattern Flip (Patterns)

Correlation last revised: 9/3/2015

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.