### 1: The learner will model, identify, and compute with whole numbers through 9,999.

#### 1.02: Develop fluency with multi-digit addition and subtraction through 9,999 using:

1.02.b: Estimation of sums and differences in appropriate situations.

Target Sum Card Game (Multi-digit Addition)

1.02.c: Relationships between operations.

Function Machines 3 (Functions and Problem Solving)

#### 1.03: Develop fluency with multiplication from 1x1 to 12x12 and division up to two-digit by one-digit numbers using:

1.03.a: Strategies for multiplying and dividing numbers.

Multiplying Decimals (Area Model)

No Alien Left Behind (Division with Remainders)

1.03.c: Relationships between operations.

Function Machines 3 (Functions and Problem Solving)

#### 1.04: Use basic properties (identity, commutative, associative, order of operations) for addition, subtraction, multiplication, and division.

Chocomatic (Multiplication, Arrays, and Area)

Critter Count (Modeling Multiplication)

#### 1.05: Use area or region models and set models of fractions to explore part-whole relationships.

1.05.a: Represent fractions concretely and symbolically (halves, fourths, thirds, sixths, eighths).

Adding Fractions (Fraction Tiles)

Equivalent Fractions (Fraction Tiles)

Fraction Artist 1 (Area Models of Fractions)

Fraction Artist 2 (Area Models of Fractions)

Fraction Garden (Comparing Fractions)

Fractions Greater than One (Fraction Tiles)

Modeling Fractions (Area Models)

Toy Factory (Set Models of Fractions)

1.05.b: Compare and order fractions (halves, fourths, thirds, sixths, eighths) using models and benchmark numbers (zero, one-half, one); describe comparisons.

Equivalent Fractions (Fraction Tiles)

Fraction Artist 1 (Area Models of Fractions)

Fraction Artist 2 (Area Models of Fractions)

Fraction Garden (Comparing Fractions)

Fraction, Decimal, Percent (Area and Grid Models)

Modeling Fractions (Area Models)

1.05.c: Model and describe common equivalents, especially relationships among halves, fourths, and eighths, and thirds and sixths.

Equivalent Fractions (Fraction Tiles)

Fraction Artist 1 (Area Models of Fractions)

Fraction Artist 2 (Area Models of Fractions)

Fraction Garden (Comparing Fractions)

1.05.d: Understand that the fractional relationships that occur between zero and one also occur between every two consecutive whole numbers.

Fractions Greater than One (Fraction Tiles)

1.05.e: Understand and use mixed numbers and their equivalent fraction forms.

Equivalent Fractions (Fraction Tiles)

Fraction Garden (Comparing Fractions)

Fractions Greater than One (Fraction Tiles)

### 4: The learner will understand and use data and simple probability concepts.

#### 4.01: Collect, organize, analyze, and display data (including circle graphs and tables) to solve problems.

Graphing Skills

Mascot Election (Pictographs and Bar Graphs)

Reaction Time 1 (Graphs and Statistics)

Reaction Time 2 (Graphs and Statistics)

### 5: The learner will recognize, determine, and represent patterns and simple mathematical relationships.

#### 5.01: Describe and extend numeric and geometric patterns.

Pattern Flip (Patterns)

#### 5.02: Extend and find missing terms of repeating and growing patterns.

Pattern Flip (Patterns)

Correlation last revised: 9/3/2015