Program of Studies

1.1.1: Demonstrate an understanding of place value, including numbers that are:

1.1.1.b: less than one thousandth.

Adding Whole Numbers and Decimals (Base-10 Blocks)

Comparing and Ordering Decimals

Modeling Decimals (Area and Grid Models)

Modeling Whole Numbers and Decimals (Base-10 Blocks)

Subtracting Whole Numbers and Decimals (Base-10 Blocks)

Sums and Differences with Decimals

Treasure Hunter (Decimals on the Number Line)

1.1.2: Solve problems involving whole numbers and decimal numbers.

Comparing and Ordering Decimals

Modeling Decimals (Area and Grid Models)

Modeling Whole Numbers and Decimals (Base-10 Blocks)

Multiplying Decimals (Area Model)

Multiplying with Decimals

Percents, Fractions, and Decimals

Subtracting Whole Numbers and Decimals (Base-10 Blocks)

Sums and Differences with Decimals

Treasure Hunter (Decimals on the Number Line)

1.1.3: Demonstrate an understanding of factors and multiples by:

1.1.3.a: determining multiples and factors of numbers less than 100

Factor Trees (Factoring Numbers)

1.1.3.b: identifying prime and composite numbers

Chocomatic (Multiplication, Arrays, and Area)

Factor Trees (Factoring Numbers)

Finding Factors with Area Models

1.1.3.c: solving problems using multiples and factors.

Chocomatic (Multiplication, Arrays, and Area)

Factor Trees (Factoring Numbers)

Finding Factors with Area Models

Operations with Radical Expressions

1.1.4: Relate improper fractions to mixed numbers and mixed numbers to improper fractions.

Dividing Mixed Numbers

Fractions Greater than One (Fraction Tiles)

Improper Fractions and Mixed Numbers

Multiplying Mixed Numbers

1.1.5: Demonstrate an understanding of ratio, concretely, pictorially and symbolically.

Part-to-part and Part-to-whole Ratios

Proportions and Common Multipliers

1.1.6: Demonstrate an understanding of percent (limited to whole numbers), concretely, pictorially and symbolically.

Part-to-part and Part-to-whole Ratios

Percent of Change

Percents and Proportions

Percents, Fractions, and Decimals

1.1.8: Demonstrate an understanding of multiplication and division of decimals (1-digit whole number multipliers and 1-digit natural number divisors).

Multiplying Decimals (Area Model)

1.1.9: Explain and apply the order of operations, excluding exponents, with and without technology (limited to whole numbers).

2.1.1: Represent and describe patterns and relationships, using graphs and tables.

Arithmetic Sequences

Function Machines 1 (Functions and Tables)

Function Machines 2 (Functions, Tables, and Graphs)

Geometric Sequences

2.1.2: Demonstrate an understanding of the relationships within tables of values to solve problems.

Function Machines 1 (Functions and Tables)

Function Machines 2 (Functions, Tables, and Graphs)

Introduction to Functions

Points, Lines, and Equations

2.2.4: Express a given problem as an equation in which a letter variable is used to represent an unknown number.

Solving Equations on the Number Line

Using Algebraic Equations

2.2.5: Demonstrate and explain the meaning of preservation of equality, concretely and pictorially.

Modeling and Solving Two-Step Equations

Using Algebraic Equations

3.1.1: Demonstrate an understanding of angles by:

3.1.1.b: classifying angles according to their measure

3.1.1.d: determining angle measures in degrees

3.1.2: Demonstrate that the sum of interior angles is:

3.1.2.a: 180° in a triangle

Isosceles and Equilateral Triangles

Polygon Angle Sum

Triangle Angle Sum

3.1.2.b: 360° in a quadrilateral.

3.1.3: Develop and apply a formula for determining the:

3.1.3.a: perimeter of polygons

Perimeter and Area of Rectangles

3.1.3.b: area of rectangles

Area of Parallelograms

Area of Triangles

Perimeter and Area of Rectangles

3.1.3.c: volume of right rectangular prisms.

Balancing Blocks (Volume)

Prisms and Cylinders

3.2.4: Construct and compare triangles, including:

3.2.4.b: isosceles in different orientations.

Isosceles and Equilateral Triangles

3.2.4.c: equilateral in different orientations.

Isosceles and Equilateral Triangles

3.2.4.d: right in different orientations.

Pythagorean Theorem with a Geoboard

Similarity in Right Triangles

3.3.6: Perform a combination of translations, rotations and/or reflections on a single 2-D shape, with and without technology, and draw and describe the image.

Rock Art (Transformations)

Rotations, Reflections, and Translations

3.3.7: Perform a combination of successive transformations of 2-D shapes to create a design, and identify and describe the transformations.

3.3.8: Identify and plot points in the first quadrant of a Cartesian plane, using whole number ordered pairs.

City Tour (Coordinates)

Elevator Operator (Line Graphs)

Points, Lines, and Equations

3.3.9: Perform and describe single transformations of a 2-D shape in the first quadrant of a Cartesian plane (limited to whole number vertices).

Rotations, Reflections, and Translations

4.1.1: Create, label and interpret line graphs to draw conclusions.

Distance-Time Graphs - Metric

Graphing Skills

4.1.2: Select, justify and use appropriate methods of collecting data, including:

4.1.2.a: questionnaires

Describing Data Using Statistics

Polling: City

Polling: Neighborhood

Reaction Time 2 (Graphs and Statistics)

4.1.2.b: experiments

Describing Data Using Statistics

Reaction Time 2 (Graphs and Statistics)

Real-Time Histogram

Time Estimation

4.1.2.c: databases

Describing Data Using Statistics

Polling: City

Reaction Time 2 (Graphs and Statistics)

Real-Time Histogram

4.1.2.d: electronic media.

Describing Data Using Statistics

Reaction Time 2 (Graphs and Statistics)

4.1.3: Graph collected data, and analyze the graph to solve problems.

Describing Data Using Statistics

Graphing Skills

Mascot Election (Pictographs and Bar Graphs)

Reaction Time 2 (Graphs and Statistics)

4.2.4: Demonstrate an understanding of probability by:

4.2.4.a: identifying all possible outcomes of a probability experiment

Geometric Probability

Independent and Dependent Events

Probability Simulations

Spin the Big Wheel! (Probability)

Theoretical and Experimental Probability

4.2.4.b: differentiating between experimental and theoretical probability

Geometric Probability

Independent and Dependent Events

Probability Simulations

Spin the Big Wheel! (Probability)

Theoretical and Experimental Probability

4.2.4.c: determining the theoretical probability of outcomes in a probability experiment

Geometric Probability

Independent and Dependent Events

Probability Simulations

Spin the Big Wheel! (Probability)

Theoretical and Experimental Probability

4.2.4.d: determining the experimental probability of outcomes in a probability experiment

Independent and Dependent Events

Probability Simulations

Spin the Big Wheel! (Probability)

Theoretical and Experimental Probability

4.2.4.e: comparing experimental results with the theoretical probability for an experiment.

Independent and Dependent Events

Probability Simulations

Spin the Big Wheel! (Probability)

Theoretical and Experimental Probability

Correlation last revised: 1/23/2020

This correlation lists the recommended Gizmos for this province's curriculum standards. Click any Gizmo title below for more information.