2: Read, write, compare, and order whole numbers through 9999 using symbols (i.e., <, =, >) and models

 Modeling Whole Numbers and Decimals (Base-10 Blocks)

3: Use region and set models and symbols to represent, estimate, read, write, and show understanding of fractions through tenths

 Treasure Hunter (Decimals on the Number Line)

5: Recognize and model multiplication as a rectangular array or as repeated addition

 Chocomatic (Multiplication, Arrays, and Area)
 Critter Count (Modeling Multiplication)
 Multiplying Decimals (Area Model)

6: Recognize and model division as separating quantities into equal subsets (fair shares) or as repeated subtraction

 No Alien Left Behind (Division with Remainders)

7: Recognize and apply multiplication and division as inverse operations

 Factor Trees (Factoring Numbers)
 Function Machines 3 (Functions and Problem Solving)

9: Know basic multiplication and division facts [0s, 1s, 2s, 5s, 9s, and turn-arounds (commutative facts), including multiplying by 10s]

 Critter Count (Modeling Multiplication)

11: Add and subtract numbers of 3 digits or less

 Adding Fractions (Fraction Tiles)
 Adding Whole Numbers and Decimals (Base-10 Blocks)
 Cargo Captain (Multi-digit Subtraction)
 Equivalent Fractions (Fraction Tiles)
 Fractions Greater than One (Fraction Tiles)
 Modeling Fractions (Area Models)
 Number Line Frog Hop (Addition and Subtraction)
 Subtracting Whole Numbers and Decimals (Base-10 Blocks)
 Target Sum Card Game (Multi-digit Addition)

12: Round to the nearest 1000 and identify situations in which such rounding is appropriate

 Rounding Whole Numbers (Number Line)

19: Measure length to the nearest yard, meter, and half-inch

 Cannonball Clowns (Number Line Estimation)

23: Find the area in square units of a given rectangle (including squares) drawn on a grid or by covering the region with square tiles

 Balancing Blocks (Volume)
 Chocomatic (Multiplication, Arrays, and Area)
 Fido's Flower Bed (Perimeter and Area)

24: Find elapsed time involving hours and minutes, without regrouping, and tell time to the nearest minute

 Elapsed Time

25: Select and use the appropriate standard units of measure, abbreviations, and tools to measure length and perimeter (i.e., in., cm, ft., yd., m), area (square inch, square centimeter), capacity (i.e., cup, pint, quart, gallon, liter), and weight/mass (i.e., oz., lb., g, kg, ton)

 Cannonball Clowns (Number Line Estimation)
 Fido's Flower Bed (Perimeter and Area)
 Measuring Trees

26: Order a set of measures within the same system

 Cannonball Clowns (Number Line Estimation)

28: Estimate length, weight/mass, and capacity

 Cannonball Clowns (Number Line Estimation)

33: Construct and draw rectangles (including squares) with given dimensions (e.g., grid paper, square tiles)

 Chocomatic (Multiplication, Arrays, and Area)

35: Identify, give properties of, and distinguish among points, lines, line segments, planes, rays, and angles

 City Tour (Coordinates)
 Elevator Operator (Line Graphs)

36: Identify and draw segments, rays, and lines that are perpendicular, parallel, and intersecting

 Elevator Operator (Line Graphs)

37: Identify, describe, and draw intersecting, horizontal, vertical, parallel, diagonal, and perpendicular lines, rays, and right angles in the real world

 Determining a Spring Constant
 Estimating Population Size

42: Match a data set to a graph, table, or chart and vice versa

 Mascot Election (Pictographs and Bar Graphs)

43: Represent and solve problems using data from a variety of sources (e.g., tables, graphs, maps, advertisements)

 Mascot Election (Pictographs and Bar Graphs)
 Reaction Time 2 (Graphs and Statistics)

44: Discuss chance situations in terms of certain/impossible and equally likely

 Spin the Big Wheel! (Probability)

47: Find patterns to complete tables, state the rule governing the shift between successive terms, and continue the pattern (including growing patterns)

 Function Machines 1 (Functions and Tables)
 Function Machines 2 (Functions, Tables, and Graphs)

MA.5.11: Pose questions and collect, organize, and represent data to answer those questions

MA.5.11.1: Collect and display data in circle graphs

 Graphing Skills

MA.5.11.2: Recognize the difference in representing numeric data and categorical data and select appropriate representations to display each type of data

 Mascot Election (Pictographs and Bar Graphs)

MA.5.12: Interpret data using methods of exploratory data analysis

MA.5.12.1: Determine the range, median, mode, and mean for a data set

 Movie Reviewer (Mean and Median)
 Reaction Time 1 (Graphs and Statistics)
 Reaction Time 2 (Graphs and Statistics)

MA.5.12.2: Compare different representations of the same data and evaluate how well each representation shows important aspects of the data

 Graphing Skills
 Mascot Election (Pictographs and Bar Graphs)
 Movie Reviewer (Mean and Median)
 Reaction Time 2 (Graphs and Statistics)

MA.5.13: Develop and evaluate inferences, predictions, and arguments that are based on data

MA.5.13.1: Design studies to further investigate the conclusion/predictions made based on data

 Reaction Time 2 (Graphs and Statistics)

MA.5.14: Understand and apply basic notions of chance and probability

MA.5.14.1: Use fractions, decimals, and percents to indicate the probability of events

 Spin the Big Wheel! (Probability)

Correlation last revised: 5/11/2018

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.