Learning Results

A.1.b: Round numbers to the place value appropriate for given contexts.

Rounding Whole Numbers (Number Line)

A.1.c: Compare and order numbers up to 10 million.

Modeling Whole Numbers and Decimals (Base-10 Blocks)

Multiplying Decimals (Area Model)

No Alien Left Behind (Division with Remainders)

A.4.a: Add and subtract fractions with unlike denominators.

Adding Fractions (Fraction Tiles)

Fraction Artist 2 (Area Models of Fractions)

Fractions Greater than One (Fraction Tiles)

Modeling Fractions (Area Models)

A.4.b: Multiply a fraction by a whole number.

Factor Trees (Factoring Numbers)

A.5.a: Compare, order, read, round, and interpret decimals with up to three decimal places.

Adding Whole Numbers and Decimals (Base-10 Blocks)

Comparing and Ordering Decimals

Fraction, Decimal, Percent (Area and Grid Models)

Modeling Decimals (Area and Grid Models)

Modeling Whole Numbers and Decimals (Base-10 Blocks)

Subtracting Whole Numbers and Decimals (Base-10 Blocks)

Treasure Hunter (Decimals on the Number Line)

A.5.b: Add and subtract decimals with up to three decimal places.

Adding Whole Numbers and Decimals (Base-10 Blocks)

Subtracting Whole Numbers and Decimals (Base-10 Blocks)

A.5.c: Multiply and divide decimals with up to three decimals places by a two-digit whole number.

Multiplying Decimals (Area Model)

A.5.d: Develop the concept of a fraction as division through expressing fractions with denominators of two, four, five, and 10, as decimals and decimals as fractions.

Fraction, Decimal, Percent (Area and Grid Models)

B.1.a: Select and use appropriate tools and units (mass in grams, weight in pounds) for these measures.

B.1.b: Solve and justify problems with these measures.

Distance-Time Graphs

Elevator Operator (Line Graphs)

Graphing Skills

Prairie Ecosystem

Movie Reviewer (Mean and Median)

Reaction Time 1 (Graphs and Statistics)

Reaction Time 2 (Graphs and Statistics)

C.2.a: Know how to derive and use the formula, A = (1/2) bh for the area of a triangle.

C.2.b: Find the area of parallelograms.

C.3.a: Know how to build solids with unit cubes and find their volume.

C.3.c: Know how to derive and use the formula (length x width x height) for the volume of a rectangular prism.

C.4.a: Locate points on the Cartesian plane.

City Tour (Coordinates)

Elevator Operator (Line Graphs)

Points in the Coordinate Plane

Points, Lines, and Equations

C.5.a: Identify figures with rotational or line symmetry.

Quilting Bee (Symmetry)

Rock Art (Transformations)

C.5.c: Slide, rotate or reflect figures to create patterns or demonstrate congruence.

Function Machines 1 (Functions and Tables)

Function Machines 2 (Functions, Tables, and Graphs)

Function Machines 3 (Functions and Problem Solving)

Points, Lines, and Equations

Correlation last revised: 3/1/2018

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.