Learning Results

A.1.b: Recognize the place value of digits in numbers to 100,000.

Cannonball Clowns (Number Line Estimation)

Modeling Whole Numbers and Decimals (Base-10 Blocks)

Rounding Whole Numbers (Number Line)

Target Sum Card Game (Multi-digit Addition)

A.1.c: Compare and order numbers with up to five digits.

Modeling Whole Numbers and Decimals (Base-10 Blocks)

A.2.c: List the first ten multiples of a given number.

Factor Trees (Factoring Numbers)

Pattern Flip (Patterns)

A.3.a: Multiply up to four-digit numbers by a single-digit number.

Critter Count (Modeling Multiplication)

Multiplying Decimals (Area Model)

A.3.c: Divide whole numbers up to four digits by a single-digit number and by ten (remainders may be present).

No Alien Left Behind (Division with Remainders)

A.4.a: Add and subtract fractions with like denominators and use repeated addition to multiply a unit fraction by a whole number.

Adding Fractions (Fraction Tiles)

Fraction Artist 2 (Area Models of Fractions)

Fractions Greater than One (Fraction Tiles)

Modeling Fractions (Area Models)

A.4.b: List equivalent fractions.

Adding Fractions (Fraction Tiles)

Equivalent Fractions (Fraction Tiles)

Factor Trees (Factoring Numbers)

Fraction Artist 1 (Area Models of Fractions)

Fraction Artist 2 (Area Models of Fractions)

Fraction Garden (Comparing Fractions)

Fractions Greater than One (Fraction Tiles)

Modeling Fractions (Area Models)

Toy Factory (Set Models of Fractions)

A.4.c: Represent fractions greater than one as mixed numbers and mixed numbers as fractions.

Fractions Greater than One (Fraction Tiles)

A.5.a: Compare, order, read, round, and interpret decimals with up to two decimal places.

Adding Whole Numbers and Decimals (Base-10 Blocks)

Modeling Decimals (Area and Grid Models)

Modeling Whole Numbers and Decimals (Base-10 Blocks)

Subtracting Whole Numbers and Decimals (Base-10 Blocks)

Treasure Hunter (Decimals on the Number Line)

A.5.b: Add and subtract decimals with up to two decimal places.

Adding Whole Numbers and Decimals (Base-10 Blocks)

Subtracting Whole Numbers and Decimals (Base-10 Blocks)

A.5.c: Multiply and divide decimals with up to two decimal places by a one- digit whole number.

Multiplying Decimals (Area Model)

A.5.d: Connect equivalent decimals and fractions for 1/10s, 1/4s and 1/2s in meaningful contexts.

Fraction, Decimal, Percent (Area and Grid Models)

Modeling Decimals (Area and Grid Models)

Graphing Skills

Mascot Election (Pictographs and Bar Graphs)

Prairie Ecosystem

Reaction Time 1 (Graphs and Statistics)

Reaction Time 2 (Graphs and Statistics)

C.1.b: Identify and sketch the following quadrilaterals: rectangle, square, parallelogram, rhombus, and trapezoid.

C.2.a: Find the area of shapes in non-standard units.

Fido's Flower Bed (Perimeter and Area)

C.2.b: Find the area of squares and other rectangles in standard units.

Fido's Flower Bed (Perimeter and Area)

C.3.a: Recognize whether a line is a line of symmetry in a figure.

Function Machines 1 (Functions and Tables)

Function Machines 2 (Functions, Tables, and Graphs)

Function Machines 3 (Functions and Problem Solving)

Correlation last revised: 5/11/2018

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.