Criterion-Referenced Test Frameworks

B.a.1: Recognize and apply place-value concepts to whole numbers less than 1,000

Cannonball Clowns (Number Line Estimation)

Modeling Whole Numbers and Decimals (Base-10 Blocks)

Rounding Whole Numbers (Number Line)

Target Sum Card Game (Multi-digit Addition)

B.a.2: Read, write, and represent numbers using words, numerals, pictures (e.g. base-ten blocks), number lines, , arrays, expanded forms (24=20+4) and symbolic renaming e.g., 24=30-6.

Cannonball Clowns (Number Line Estimation)

Chocomatic (Multiplication, Arrays, and Area)

Critter Count (Modeling Multiplication)

Fraction Garden (Comparing Fractions)

Fraction, Decimal, Percent (Area and Grid Models)

Modeling Fractions (Area Models)

Treasure Hunter (Decimals on the Number Line)

B.a.3: Compare and order whole numbers less than 1,000

Modeling Whole Numbers and Decimals (Base-10 Blocks)

B.a.6: Identify a fractional part of a collection/set.

Equivalent Fractions (Fraction Tiles)

Fraction Artist 2 (Area Models of Fractions)

Fraction Garden (Comparing Fractions)

Modeling Fractions (Area Models)

Toy Factory (Set Models of Fractions)

B.a.7: Read, write and represent fractional parts of a whole e.g., 1/4, 1/2.

Equivalent Fractions (Fraction Tiles)

Fraction Artist 1 (Area Models of Fractions)

Fraction Artist 2 (Area Models of Fractions)

Fraction Garden (Comparing Fractions)

Modeling Fractions (Area Models)

Toy Factory (Set Models of Fractions)

B.b.1: Use addition and subtraction in everyday situations and solve one-step word problems.

Cargo Captain (Multi-digit Subtraction)

Number Line Frog Hop (Addition and Subtraction)

B.b.3: Demonstrate the concept of multiplication as grouping or repeated addition in context with products up to 50.

Chocomatic (Multiplication, Arrays, and Area)

Critter Count (Modeling Multiplication)

B.b.4: Demonstrate understanding of the concept of division as repeated subtraction, partitioning/sharing or measuring (dividend up to 30 and divisors up to 5).

No Alien Left Behind (Division with Remainders)

B.b.5: Use fractions to represent quantities when solving problems involving equal sharing or partitioning.

Modeling Decimals (Area and Grid Models)

B.b.6: Represent with shaded circles, rods, squares, pictorial representations of a whole.

Equivalent Fractions (Fraction Tiles)

Fraction Artist 1 (Area Models of Fractions)

Fraction Artist 2 (Area Models of Fractions)

Fraction Garden (Comparing Fractions)

Modeling Fractions (Area Models)

Toy Factory (Set Models of Fractions)

B.b.7: Estimate sums to tens and hundreds and differences to ten.

Adding Whole Numbers and Decimals (Base-10 Blocks)

Subtracting Whole Numbers and Decimals (Base-10 Blocks)

C.b.2: Apply concepts of single-motion geometry (e.g., slides, flips and turns) to match two identical shapes.

C.c.1: Use simple 2-dimensional coordinate systems to find locations on maps and to represent points and simple figures with coordinates of letters and numbers, (e.g., (E, 3)).

City Tour (Coordinates)

Elevator Operator (Line Graphs)

Function Machines 2 (Functions, Tables, and Graphs)

D.a.1: Describe attributes of length, time and temperature and identify appropriate units to measure them. Units include: inches, feet, yards, centimeters, meters, seconds, minutes, hours, days, months, years and degrees Fahrenheit/Celsius.

Cannonball Clowns (Number Line Estimation)

D.b.1: Read and interpret measuring instruments to determine the measurement of objects with non-standard and standard units to the nearest centimeter or 1/2-inch.

Cannonball Clowns (Number Line Estimation)

D.b.4: Investigate measurements of area.

Chocomatic (Multiplication, Arrays, and Area)

Fido's Flower Bed (Perimeter and Area)

D.c.1: Apply estimation techniques using non-standard units.

Cannonball Clowns (Number Line Estimation)

E.a.1: Answer and pose questions about collecting, organizing and displaying data. Work with data in the context of real-world situations by determining what data to collect and when and how to collect it to answer questions.

E.a.2: Collect, organize and display data in simple bar graphs and charts including translating data from one form to the other.

Mascot Election (Pictographs and Bar Graphs)

Prairie Ecosystem

Reaction Time 1 (Graphs and Statistics)

E.b.1: Determine if the occurrence of future events are more, less or equally likely to occur.

Spin the Big Wheel! (Probability)

F.a.1: Recognize, extend, describe, create and replicate a variety of patterns including attribute, number and geometric patterns. Such as:

F.a.1.a: Picture patterns

Pattern Finder

Pattern Flip (Patterns)

F.a.1.b: Patterns in tables and charts

Function Machines 2 (Functions, Tables, and Graphs)

Pattern Flip (Patterns)

F.a.1.c: "What's-my-rule?" patterns

Function Machines 2 (Functions, Tables, and Graphs)

Pattern Finder

Pattern Flip (Patterns)

F.a.1.d: Patterns using addition and subtraction rules.

Function Machines 1 (Functions and Tables)

Pattern Flip (Patterns)

F.a.2: Focusing on relationships within patterns as well as extending patterns e.g., patterns and relationships represented with pictures, tables and charts, and "what's-my-rule?" patterns using addition and subtraction rules.

Correlation last revised: 5/31/2018

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.