Assessment Frameworks

1.1.a: Recognize and use equivalent representations of positive rational numbers and common irrational numbers (for example, locate rational numbers on a number line and demonstrate the meaning of square roots and perfect squares).

Improper Fractions and Mixed Numbers

Ordering Percents, Fractions and Decimals

Ordering Percents, Fractions and Decimals Greater Than 1

Percents, Fractions and Decimals

1.2.a: Compare and order sets of integers and rational numbers* that are expressed in a variety of ways.

Comparing and Ordering Decimals

Comparing and Ordering Fractions

Comparing and Ordering Integers

Comparing and Ordering Rational Numbers

Ordering Percents, Fractions and Decimals

Ordering Percents, Fractions and Decimals Greater Than 1

1.3.a: Apply number theory concepts (for example, primes, factors, multiples, exponents) in problem-solving situations.

1.4.a: Use the relationships among fractions, decimals and percents including the concepts of ratio and proportion in problem-solving situations (similarity, scale factor, unit rate).

Improper Fractions and Mixed Numbers

Ordering Percents, Fractions and Decimals

Ordering Percents, Fractions and Decimals Greater Than 1

2.1.a: Represent, describe, and analyze patterns (for example, geometric and numeric) and relationships using tables, graphs, verbal rules, and standard algebraic notation.

Arithmetic Sequences

Arithmetic and Geometric Sequences

Finding Patterns

Geometric Sequences

2.1.b: Convert from one functional representation (table, graph, verbal rule, standard algebraic notation) to another.

Exponential Functions - Activity A

Introduction to Functions

Linear Functions

Polynomials and Linear Factors

Using Algebraic Equations

2.2.a: Describe patterns using variables, expressions, equations, and inequalities in problem-solving situations.

Arithmetic Sequences

Arithmetic and Geometric Sequences

Finding Patterns

Geometric Sequences

Using Algebraic Equations

Using Algebraic Expressions

2.3.a: Analyze functional relationships to explain how a change in one quantity results in a change in another (for example, how a person’s height changes over time).

Distance-Time Graphs

Distance-Time and Velocity-Time Graphs

Exponential Functions - Activity A

2.4.a: Distinguish between linear and nonlinear functions through informal investigations.

Cubic Function Activity

Exponential Functions - Activity A

Fourth-Degree Polynomials - Activity A

Linear Functions

Point-Slope Form of a Line - Activity A

Quadratic and Absolute Value Functions

Quadratics in Factored Form

Quadratics in Polynomial Form - Activity A

Radical Functions

Rational Functions

Slope-Intercept Form of a Line - Activity A

Using Tables, Rules and Graphs

2.5.a: Solve simple linear equations in problem-solving situations using a variety of methods (informal, formal, and graphic).

Modeling One-Step Equations - Activity A

Modeling and Solving Two-Step Equations

Solving Equations By Graphing Each Side

Solving Two-Step Equations

3.1.a: Read and construct displays of data using appropriate techniques (for example, circle graphs, scatter plots, box and whisker plots, stem-and-leaf plots).

Box-and-Whisker Plots

Correlation

Scatter Plots - Activity A

Solving Using Trend Lines

Stem-and-Leaf Plots

3.2.a: Display and use measures of central tendency, (such as mean, median, and mode) and measures of variability, (such as range and quartiles) in problem-solving situations.

Box-and-Whisker Plots

Describing Data Using Statistics

Line Plots

Mean, Median and Mode

3.6.a: Use a model (list, tree diagram, area model) to determine theoretical probabilities* to solve problems involving uncertainty.

Compound Independent Events

Compound Independent and Dependent Events

Geometric Probability - Activity A

Independent and Dependent Events

Permutations

Permutations and Combinations

Probability Simulations

Theoretical and Experimental Probability

3.6.b: Make predictions using theoretical probability in real-world problems.

Probability Simulations

Theoretical and Experimental Probability

4.2.a: Describe, analyze and reason informally about properties (for example, parallelism, perpendicularity, congruence*, and similarity*) of two- and three-dimensional figures.

Perimeters and Areas of Similar Figures

Prisms and Cylinders - Activity A

Pyramids and Cones - Activity A

Similar Figures - Activity A

Similar Polygons

4.3.a: Apply the concept of ratio, proportion, and similarity in problem-solving situations.

Perimeters and Areas of Similar Figures

Similar Figures - Activity A

Similar Polygons

4.4.a: Solve problems in real-world situations using coordinate geometry (for example, maps, distance on a number line).

4.5.a: Solve problems involving perimeter and area in two dimensions, and involving surface area and volume in three dimensions (include right prisms and cylinders).

Minimize Perimeter

Perimeter, Circumference, and Area - Activity B

Prisms and Cylinders - Activity A

Pyramids and Cones - Activity A

Rectangle: Perimeter and Area

Surface and Lateral Area of Prisms and Cylinders

4.5.b: Apply the Pythagorean Theorem to solve real-world problems.

Distance Formula - Activity A

Geoboard: The Pythagorean Theorem

Pythagorean Theorem - Activity A

Pythagorean Theorem - Activity B

4.6.a: Transform geometric figures using reflections, translations, and rotations to determine congruence.

Constructing Congruent Segments and Angles

Reflections

Rotations, Reflections and Translations

Translations

5.1.a: Estimate and use measures of area, volume, capacity, weight, and angle comparisons to solve problems.

Perimeter, Circumference, and Area - Activity B

Prisms and Cylinders - Activity A

Pyramids and Cones - Activity A

5.2.a: Estimate, make and use direct and indirect measurements to describe and make comparisons (for example, use a proportion to find the height of a flag pole).

Beam to Moon (Ratios and Proportions)

Estimating Population Size

Proportions and Common Multipliers

5.3.a: Read and interpret scales on number lines, graphs and maps (for example, given a map and a scale, determine the distance between two points on the map).

5.4.a: Develop and use procedures or formulas to solve problems involving measurement (for example, distance, area, surface area, and volume of right prisms and cylinders).

Distance Formula - Activity A

Prisms and Cylinders - Activity A

Surface and Lateral Area of Prisms and Cylinders

5.5.a: Describe how a change in an object’s linear dimensions affects its perimeter, area and volume (for example, how the area of a circle changes as the radius increases).

Area of Parallelograms - Activity A

Circle: Circumference and Area

Minimize Perimeter

Perimeter, Circumference, and Area - Activity B

Prisms and Cylinders - Activity A

Pyramids and Cones - Activity A

Rectangle: Perimeter and Area

6.1.a: Use models to explain how ratios, proportions, and percents can be used to solve real-world problems.

Beam to Moon (Ratios and Proportions)

Estimating Population Size

Part:Part and Part:Whole Ratios

Perimeters and Areas of Similar Figures

Polling: Neighborhood

Proportions and Common Multipliers

Similar Figures - Activity A

Similar Polygons

6.2.a: Apply order of operations to evaluate simple expressions with integers.

6.4.a: Apply computational methods (including ratio and proportion) to solve problems involving commonly used fractions, decimals, percents, and integers (for example, discount, tax, sale price, unit price) and determine whether the results are reasonable.

Estimating Population Size

Geometric Probability - Activity A

Perimeters and Areas of Similar Figures

Polling: Neighborhood

Similar Figures - Activity A

Similar Polygons

Correlation last revised: 1/24/2009

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.