#### 4.NSO-N: Number Sense

4.NSO-N.1: Exhibit an understanding of the base 10 number system by reading, modeling, and writing whole numbers to at least 100,000; demonstrating an understanding of the values of the digits; and comparing and ordering the numbers.

4.NSO-N.2: Represent, compare, and order numbers to 100,000 using various forms, including expanded notation.

4.NSO-N.3: Round whole numbers to 100,000 to the nearest 10, 100, 1,000, 10,000, and 100,000.

4.NSO-N.5: Read and interpret whole numbers and decimals up to two decimal places; relate to money and placevalue decomposition.

4.NSO-N.7: Find all factors of a whole number up to 50; know that numbers such as 2, 3, 5, 7, and 11 do not have any factors except one and itself and that such numbers are called prime numbers.

#### 4.NSO-F: Fractions

4.NSO-F.9: Demonstrate an understanding of fractions as parts of unit wholes, as parts of a collection, and as locations on a number line.

4.NSO-F.10: Know the relationships among halves, fourths, and eighths and among thirds, sixths, and twelfths; compare and order such fractions.

4.NSO-F.11: Recognize, name, and generate equivalent forms of common decimals (0.5, 0.25, 0.2, 0.1) and fractions (halves, quarters, fifths, and tenths) and explain why they are equivalent.

4.NSO-F.12: Select, use, and explain models to relate common fractions and mixed numbers (e.g., 1/2, 1/3, 1/4, 1/5, 1/8, 1/10, 1/12, and 1-1/2); find equivalent fractions, mixed numbers, and decimals.

4.NSO-F.13: Represent positive decimals to the hundredths.

#### 4.NSO-C: Computation and Operations

4.NSO-C.14: Demonstrate an understanding of and the ability to use conventional algorithms for the addition and subtraction of multidigit whole numbers.

4.NSO-C.15: Add and subtract up to five-digit numbers accurately and efficiently.

4.NSO-C.16: Use concrete objects and visual models to add and subtract fractions where the denominators are equal or when one denominator is a multiple of the other (denominators 2 through 12, and 100).

4.NSO-C.17: Select, use, and explain various meanings and models of multiplication and division of whole numbers. Understand and use the inverse relationship between the two operations.

4.NSO-C.25: Select and use appropriate operations (addition, subtraction, multiplication, and division) to solve problems, including those involving money.

4.NSO-C.26: Select, use, and explain the commutative, associative, and identity properties of operations on whole numbers in problem situations.

#### 4.NSO-E: Estimation

4.NSO-E.29: Estimate the answers to calculations involving addition, subtraction, or multiplication; know when approximation or a rounded solution is appropriate and use it to check the reasonableness of answers.

4.NSO-E.30: Select and use a variety of strategies (e.g., front-end, rounding, and regrouping) to estimate quantities, measures, and the results of whole-number computations up to three-digit whole numbers and amounts of money to \$1,000 and to judge the reasonableness of answers.

#### 4.PRA: Patterns, Relations, and Algebra

4.PRA.1: Create, describe, extend, and explain geometric and numeric patterns, including multiplication patterns; generalize the rule for the pattern and make predictions when given a table of number pairs of a set of data.

4.PRA.3: Use pictures, models, tables, charts, graphs, words, number sentences, and mathematical notations to interpret mathematical relationships.

4.PRA.5: Determine how change in one variable relates to a change in a second variable (e.g., input-output tables).

#### 4.G: Geometry

4.G.1: Compare and analyze attributes and other features (e.g., number of sides, faces, corners, right angles, diagonals, and symmetry) of two- and three-dimensional geometric shapes.

4.G.2: Describe, model, draw, compare, and classify two- and three-dimensional shapes (e.g., circles, polygons, parallelograms, trapezoids, cubes, spheres, pyramids, cones, cylinders).

4.G.6: Describe and apply techniques such as reflections (flips), rotations (turns), and translations (slides) for determining if two shapes are congruent.

4.G.8: Using ordered pairs of numbers and/or letters, graph, locate, and identify points and describe paths (first quadrant).

#### 4.M: Measurement

4.M.1: Identify and use appropriate metric and U.S. customary units and tools (e.g., ruler, protractor, graduated cylinder, thermometer) to estimate, measure, and solve problems involving length, area, volume, weight, time, angle size, and temperature.

4.M.2: Carry out simple unit conversions within a system of measurement.

4.M.3: Identify time to the minute on analog and digital clocks using a.m. and p.m. Compute elapsed time using a clock (e.g., hours and minutes since ...) and using a calendar (e.g., days since ...).

4.M.4: Estimate and find area and perimeter of shapes, including irregular shapes, using diagrams, models, and grids or by measuring.

#### 4.DASP: Data Analysis, Statistics, and Probability

4.DASP.1: Collect and organize data using observations, measurements, surveys, or experiments, and identify appropriate ways to display the data.

4.DASP.2: Match a representation of a data set, such as lists, tables, or graphs (including circle graphs), with the actual set of data.

4.DASP.3: Compare two data sets represented in two bar graphs, pie graphs, and histograms.

Correlation last revised: 5/9/2018

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.