Standards of Learning

5.1.a: read, write, and identify the place values of decimals through thousandths;

Fraction, Decimal, Percent (Area and Grid Models)

Treasure Hunter (Decimals on the Number Line)

5.1.c: compare the values of two decimals through thousandths, using the symbols >, <, or =.

Fraction, Decimal, Percent (Area and Grid Models)

Modeling Decimals (Area and Grid Models)

Modeling Decimals (Base-10 Blocks)

Treasure Hunter (Decimals on the Number Line)

5.2.a: recognize and name commonly used fractions (halves, fourths, fifths, eighths, and tenths) in their equivalent decimal form and vice versa; and

Equivalent Fractions (Fraction Tiles)

5.2.b: order a given set of fractions and decimals from least to greatest. Fractions will include like and unlike denominators limited to 12 or less, and mixed numbers.

Fraction Garden (Comparing Fractions)

Fraction, Decimal, Percent (Area and Grid Models)

Modeling Decimals (Area and Grid Models)

Modeling Fractions (Area Models)

Treasure Hunter (Decimals on the Number Line)

Adding Decimals (Base-10 Blocks)

Multiplying Decimals (Area Model)

Subtracting Decimals (Base-10 Blocks)

Adding Fractions (Fraction Tiles)

Equivalent Fractions (Fraction Tiles)

Fractions Greater than One (Fraction Tiles)

Fido's Flower Bed (Perimeter and Area)

Fido's Flower Bed (Perimeter and Area)

5.11.a: length-part of an inch (1/2, 1/4, and 1/8), inches, feet, yards, miles, millimeters, centimeters, meters, and kilometers;

5.15.d: identify and describe a line of symmetry; and

5.15.e: recognize the images of figures resulting from geometric transformations such as translation (slide), reflection (flip), or rotation (turn).

Quilting Bee (Symmetry)

Rock Art (Transformations)

5.17.a: solve problems involving the probability of a single event by using tree diagrams or by constructing a sample space representing all possible results;

Spin the Big Wheel! (Probability)

5.17.b: predict the probability of outcomes of simple experiments, representing it with fractions or decimals from 0 to 1, and test the prediction; and

Spin the Big Wheel! (Probability)

5.17.c: create a problem statement involving probability and based on information from a given problem situation. Students will not be required to solve the created problem statement.

Spin the Big Wheel! (Probability)

Elevator Operator (Line Graphs)

Graphing Skills

Mascot Election (Pictographs and Bar Graphs)

Reaction Time 1 (Graphs and Statistics)

Reaction Time 2 (Graphs and Statistics)

Movie Reviewer (Mean and Median)

Reaction Time 1 (Graphs and Statistics)

Reaction Time 2 (Graphs and Statistics)

Elevator Operator (Line Graphs)

Pattern Flip (Patterns)

Correlation last revised: 12/19/2011

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.