M4N1.a: Identify place value names and places from hundredths through one million.

Adding Decimals (Base-10 Blocks)
Modeling Decimals (Area and Grid Models)
Modeling Decimals (Base-10 Blocks)
Subtracting Decimals (Base-10 Blocks)
Treasure Hunter (Decimals on the Number Line)

M4N1.b: Equate a number's word name, its standard form, and its expanded form.

Cannonball Clowns (Number Line Estimation)

M4N2: Students will understand and apply the concept of rounding numbers.

M4N2.a: Round numbers to the nearest ten, hundred, or thousand.

Rounding Whole Numbers (Number Line)

M4N2.b: Describe situations in which rounding numbers would be appropriate and determine whether to round to the nearest ten, hundred, or thousand.

Rounding Whole Numbers (Number Line)

M4N2.e: Represent the results of computation as a rounded number when appropriate and estimate a sum or difference by rounding numbers.

Rounding Whole Numbers (Number Line)

M4N4: Students will further develop their understanding of division of whole numbers and divide in problem solving situations without calculators.

M4N4.c: Understand the relationship between dividend, divisor, quotient, and remainder.

No Alien Left Behind (Division with Remainders)

M4N4.d: Understand and explain the effect on the quotient of multiplying or dividing both the divisor and dividend by the same number. (2050 ÷ 50 yields the same answer as 205 ÷ 5).

No Alien Left Behind (Division with Remainders)

M4N5: Students will further develop their understanding of the meaning of decimals and use them in computations.

M4N5.a: Understand decimals are a part of the base-ten system.

Fraction, Decimal, Percent (Area and Grid Models)
Modeling Decimals (Area and Grid Models)
Treasure Hunter (Decimals on the Number Line)

M4N5.b: Understand the relative size of numbers and order two digit decimals.

Adding Decimals (Base-10 Blocks)
Fraction Artist 1 (Area Models of Fractions)
Fraction Artist 2 (Area Models of Fractions)
Fraction, Decimal, Percent (Area and Grid Models)
Modeling Decimals (Area and Grid Models)
Modeling Decimals (Base-10 Blocks)
Modeling Fractions (Area Models)
Treasure Hunter (Decimals on the Number Line)

M4N5.c: Add and subtract both one and two digit decimals.

Adding Decimals (Base-10 Blocks)
Adding Fractions (Fraction Tiles)
Subtracting Decimals (Base-10 Blocks)

M4N5.d: Model multiplication and division of decimals by whole numbers.

Multiplying Decimals (Area Model)

M4N6: Students will further develop their understanding of the meaning of decimal fractions and common fractions and use them in computations.

M4N6.a: Understand representations of equivalent common fractions and/or decimal fractions.

Equivalent Fractions (Fraction Tiles)
Fraction Artist 1 (Area Models of Fractions)
Fraction Artist 2 (Area Models of Fractions)
Fraction Garden (Comparing Fractions)
Modeling Fractions (Area Models)

M4N6.b: Add and subtract fractions and mixed numbers with like denominators. (Denominators should not exceed twelve.)

Adding Fractions (Fraction Tiles)
Fractions Greater than One (Fraction Tiles)

M4N6.c: Use mixed numbers and improper fractions interchangeably.

Fractions Greater than One (Fraction Tiles)

M4N7: Students will explain and use properties of the four arithmetic operations to solve and check problems.

M4N7.c: Compute using the commutative, associative, and distributive properties.

Chocomatic (Multiplication, Arrays, and Area)

M4M2: Students will understand the concept of angles and how to measure them.

M4M2.b: Understand the meaning and measure of a half rotation (180°) and a full rotation (360°).

Rock Art (Transformations)

M4G3: Students will use the coordinate system.

M4G3.a: Understand and apply ordered pairs in the first quadrant of the coordinate system.

City Tour (Coordinates)

M4G3.c: Graph ordered pairs in the first quadrant.

City Tour (Coordinates)

M4A1: Students will represent and interpret mathematical relationships in quantitative expressions.

M4A1.a: Understand and apply patterns and rules to describe relationships and solve problems.

Pattern Flip (Patterns)

M4D1: Students will gather, organize, and display data according to the situation and compare related features.

M4D1.a: Construct and interpret line graphs, line plot graphs, pictographs, Venn diagrams, and bar graphs.

Elevator Operator (Line Graphs)
Graphing Skills
Mascot Election (Pictographs and Bar Graphs)
Reaction Time 1 (Graphs and Statistics)
Reaction Time 2 (Graphs and Statistics)

M4D1.b: Investigate the features and tendencies of graphs.

Graphing Skills

M4D1.e: Determine and justify the range, mode, and median of a set of data.

Movie Reviewer (Mean and Median)
Reaction Time 1 (Graphs and Statistics)
Reaction Time 2 (Graphs and Statistics)

Correlation last revised: 9/11/2014

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.