Performance Standards
M3N.1.a: Identify place values from tenths through ten thousands.
Cannonball Clowns (Number Line Estimation)
Modeling Decimals (Base-10 Blocks)
Subtracting Decimals (Base-10 Blocks)
Treasure Hunter (Decimals on the Number Line)
M3N.1.b: Understand the relative sizes of digits in place value notation (10 times, 100 times, 1/10 of a single digit whole number) and ways to represent them.
Cannonball Clowns (Number Line Estimation)
Modeling Decimals (Base-10 Blocks)
Subtracting Decimals (Base-10 Blocks)
Treasure Hunter (Decimals on the Number Line)
M3N.2.b: Use mental math and estimation strategies to add and subtract.
Target Sum Card Game (Multi-digit Addition)
M3N.3.a: Describe the relationship between addition and multiplication, i.e., multiplication is defined as repeated addition.
Critter Count (Modeling Multiplication)
M3N.3.b: Know the multiplication facts with understanding and fluency to 10 x 10.
Factor Trees (Factoring Numbers)
M3N.3.c: Use arrays and area models to develop understanding of the distributive property and to determine partial products for multiplication of 2- or 3-digit numbers by a 1- digit number.
Chocomatic (Multiplication, Arrays, and Area)
M3N.3.e: Apply the identity, commutative and associative properties of multiplication and verify the results.
Chocomatic (Multiplication, Arrays, and Area)
Critter Count (Modeling Multiplication)
M3N.3.g: Solve problems requiring multiplication.
Multiplying Decimals (Area Model)
M3N.4.a: Understand the relationship between division and multiplication and between division and subtraction.
Function Machines 3 (Functions and Problem Solving)
No Alien Left Behind (Division with Remainders)
M3N.4.b: Recognize that division may be two situations: the first is determining how many equal parts of a given size or amount may be taken away from the whole as in repeated subtraction, and the second is determining the size of the parts when the whole is separated into a given number of equal parts as in a sharing model.
No Alien Left Behind (Division with Remainders)
M3N.4.c: Recognize problem-solving situations in which division may be applied and write corresponding mathematical expressions.
No Alien Left Behind (Division with Remainders)
M3N.4.d: Explain the meaning of a remainder in division in different circumstances.
No Alien Left Behind (Division with Remainders)
M3N.4.e: Divide a 2 and 3-digit number by a 1-digit divisor.
No Alien Left Behind (Division with Remainders)
M3N.4.f: Solve problems requiring division.
No Alien Left Behind (Division with Remainders)
M3N.5.a: Understand a decimal fraction (i.e., 0.1) and a common fraction (i.e., 1/10) represent parts of a whole.
Fraction Artist 1 (Area Models of Fractions)
Fraction Artist 2 (Area Models of Fractions)
Fraction Garden (Comparing Fractions)
Fraction, Decimal, Percent (Area and Grid Models)
Modeling Fractions (Area Models)
M3N.5.b: Understand the fraction a/b represents a equal sized parts of a whole that is divided into b equal sized parts.
Equivalent Fractions (Fraction Tiles)
Fraction Artist 1 (Area Models of Fractions)
Fraction Artist 2 (Area Models of Fractions)
Fraction Garden (Comparing Fractions)
Fraction, Decimal, Percent (Area and Grid Models)
Modeling Fractions (Area Models)
M3N.5.c: Understand a one place decimal fraction represents tenths, i.e., 0.3 = 3/10.
Modeling Decimals (Area and Grid Models)
Modeling Decimals (Base-10 Blocks)
Treasure Hunter (Decimals on the Number Line)
M3N.5.d: Know and use decimal fractions and common fractions to represent the size of parts created by equal divisions of a whole.
Equivalent Fractions (Fraction Tiles)
Fraction Artist 1 (Area Models of Fractions)
Fraction Artist 2 (Area Models of Fractions)
Fraction Garden (Comparing Fractions)
Fraction, Decimal, Percent (Area and Grid Models)
Modeling Decimals (Area and Grid Models)
Modeling Fractions (Area Models)
M3N.5.e: Understand the concept of addition and subtraction of decimal fractions and common fractions with like denominators.
Adding Decimals (Base-10 Blocks)
Adding Fractions (Fraction Tiles)
Fraction Artist 2 (Area Models of Fractions)
Subtracting Decimals (Base-10 Blocks)
M3N.5.f: Model addition and subtraction of decimal fractions and common fractions.
Adding Decimals (Base-10 Blocks)
Adding Fractions (Fraction Tiles)
Equivalent Fractions (Fraction Tiles)
Fraction Artist 1 (Area Models of Fractions)
Fraction Artist 2 (Area Models of Fractions)
Subtracting Decimals (Base-10 Blocks)
M3N.5.g: Solve problems involving fractions.
Adding Fractions (Fraction Tiles)
Fraction Artist 1 (Area Models of Fractions)
Fraction Artist 2 (Area Models of Fractions)
M3M.2.b: Measure to the nearest 1/4 inch, 1/2 inch and millimeter (mm) in addition to the previously learned inch, foot, yard, centimeter, and meter.
M3M.2.c: Estimate length and represent it using appropriate units.
M3M.3.a: Understand the meaning of the linear unit and measurement in perimeter.
Fido's Flower Bed (Perimeter and Area)
M3M.3.c: Determine the perimeter of a simple geometric figure by measuring and summing the lengths of the sides.
Fido's Flower Bed (Perimeter and Area)
M3M.4.b: Model (by tiling) the area of a simple geometric figure using square units (square inch, square foot, etc.).
Fido's Flower Bed (Perimeter and Area)
M3M.4.c: Determine the area of squares and rectangles by counting, addition, and multiplication with models.
Fido's Flower Bed (Perimeter and Area)
M3G.1.d: Identify the center, diameter, and radius of a circle.
M3A.1.a: Describe and extend numeric and geometric patterns.
M3D.1.a: Solve problems by organizing and displaying data in bar graphs and tables.
Graphing Skills
Mascot Election (Pictographs and Bar Graphs)
Movie Reviewer (Mean and Median)
Reaction Time 1 (Graphs and Statistics)
Reaction Time 2 (Graphs and Statistics)
M3D.1.b: Construct and interpret bar graphs using scale increments of 1, 2, 5, and 10.
Graphing Skills
Mascot Election (Pictographs and Bar Graphs)
Reaction Time 1 (Graphs and Statistics)
Reaction Time 2 (Graphs and Statistics)
Correlation last revised: 9/11/2014