Voluntary State Curriculum

1.A.1: Identify, describe, extend, and create numeric patterns and functions

1.A.1.a: Interpret and write a rule for a one-operation (+,-, x, ÷ with no remainders) function table

Function Machines 1 (Functions and Tables)

Function Machines 2 (Functions, Tables, and Graphs)

Function Machines 3 (Functions and Problem Solving)

1.A.1.c: Complete a one-operation function table

Function Machines 1 (Functions and Tables)

Function Machines 2 (Functions, Tables, and Graphs)

Function Machines 3 (Functions and Problem Solving)

1.B.1: Write and identify expressions

1.B.1.a: Represent unknown quantities with one unknown and one operation (+, -, x, ÷ with no remainders)

1.B.2: Identify, write, solve, and apply equations and inequalities

1.B.2.b: Find the unknown in an equation using one operation (+, -, x, ÷ with no remainders)

1.C.1: Locate points on a number line and in a coordinate grid

1.C.1.a: Represent decimals and mixed numbers on a number line

Modeling Decimals (Area and Grid Models)

Modeling Decimals (Base-10 Blocks)

Treasure Hunter (Decimals on the Number Line)

2.A.1: Analyze the properties of plane geometric figures

2.A.1.c: Identify and describe the radius and diameter of a circle

2.E.1: Analyze a transformation

2.E.1.a: Identify and describe the results of translations, reflections, and rotations of geometric figures

Quilting Bee (Symmetry)

Rock Art (Transformations)

3.C.1: Estimate and apply measurement formulas

3.C.1.c: Find the area and perimeter of any closed figure on a grid

Fido's Flower Bed (Perimeter and Area)

3.C.1.d: Estimate and determine volume by counting

4.A.1: Collect, organize, and display data

4.A.1.a: Collect data by conducting surveys to answer a question

Mascot Election (Pictographs and Bar Graphs)

Movie Reviewer (Mean and Median)

4.A.1.d: Organize and display data in double bar graphs

Graphing Skills

Mascot Election (Pictographs and Bar Graphs)

Reaction Time 1 (Graphs and Statistics)

Reaction Time 2 (Graphs and Statistics)

4.A.1.e: Organize and display data in line graphs

Elevator Operator (Line Graphs)

Graphing Skills

4.B.1: Analyze data

4.B.1.c: Interpret and compare data in double bar graphs

Graphing Skills

Mascot Election (Pictographs and Bar Graphs)

Reaction Time 1 (Graphs and Statistics)

Reaction Time 2 (Graphs and Statistics)

4.B.1.d: Interpret and compare data in double line graphs

Elevator Operator (Line Graphs)

Graphing Skills

4.B.1.e: Read circle graphs

Graphing Skills

Mascot Election (Pictographs and Bar Graphs)

4.B.2: Describe a set of data (mean, median, mode)

4.B.2.a: Determine the mean of a given data set or data display

Movie Reviewer (Mean and Median)

Reaction Time 2 (Graphs and Statistics)

4.B.2.b: Apply the range and measures of central tendency to solve a problem or answer a question

Movie Reviewer (Mean and Median)

Reaction Time 1 (Graphs and Statistics)

Reaction Time 2 (Graphs and Statistics)

6.A.1: Apply knowledge of fractions, decimals, and place value

6.A.1.a: Read, write, and represent fractions or mixed numbers using symbols, models, and words

Equivalent Fractions (Fraction Tiles)

Fraction Garden (Comparing Fractions)

Fractions Greater than One (Fraction Tiles)

6.A.1.b: Read, write, and represent decimals using symbols, words, or models

Fraction, Decimal, Percent (Area and Grid Models)

Treasure Hunter (Decimals on the Number Line)

6.A.1.c: Identify and determine equivalent forms of proper fractions

Equivalent Fractions (Fraction Tiles)

Fraction Artist 1 (Area Models of Fractions)

Fraction Artist 2 (Area Models of Fractions)

Fraction Garden (Comparing Fractions)

6.A.1.d: Compare and order fractions with or without using the symbols (<, >, or =)

Fraction Artist 1 (Area Models of Fractions)

Fraction Artist 2 (Area Models of Fractions)

Fraction Garden (Comparing Fractions)

Modeling Fractions (Area Models)

6.A.1.e: Compare, order, and describe decimals with or without using the symbols (<, >, or =)

Adding Decimals (Base-10 Blocks)

Fraction, Decimal, Percent (Area and Grid Models)

Modeling Decimals (Area and Grid Models)

Modeling Decimals (Base-10 Blocks)

Treasure Hunter (Decimals on the Number Line)

6.B.1: Apply number relationships

6.B.1.a: Identify or describe numbers as prime or composite

Factor Trees (Factoring Numbers)

6.C.1: Analyze number relations and compute

6.C.1.c: Interpret quotients and remainders mathematically and in the context of a problem

No Alien Left Behind (Division with Remainders)

6.C.1.d: Add and subtract proper fractions and mixed numbers with answers in simplest form

Adding Fractions (Fraction Tiles)

Equivalent Fractions (Fraction Tiles)

Fractions Greater than One (Fraction Tiles)

6.C.1.e: Add decimals including money

Adding Decimals (Base-10 Blocks)

6.C.1.f: Subtract decimals including money

Subtracting Decimals (Base-10 Blocks)

6.C.1.g: Multiply decimals

Multiplying Decimals (Area Model)

6.C.2: Estimation

6.C.2.a: Determine the approximate sum and difference of decimals

Adding Decimals (Base-10 Blocks)

Subtracting Decimals (Base-10 Blocks)

Correlation last revised: 1/19/2015

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.