Content Standards

NS.1.1: Estimate, round, and manipulate very large (e.g., millions) and very small (e.g., thousandths) numbers.

Rounding Whole Numbers (Number Line)

Target Sum Card Game (Multi-digit Addition)

NS.1.4: Determine the prime factors of all numbers through 50 and write the numbers as the product of their prime factors by using exponents to show multiples of a factor (e.g., 24 = 2 x 2 x 2 x 3 = 2³ x 3).

Factor Trees (Factoring Numbers)

NS.1.5: Identify and represent on a number line decimals, fractions, mixed numbers, and positive and negative integers.

Fraction, Decimal, Percent (Area and Grid Models)

Treasure Hunter (Decimals on the Number Line)

NS.2.1: Add, subtract, multiply, and divide with decimals; add with negative integers; subtract positive integers from negative integers; and verify the reasonableness of the results.

Adding Decimals (Base-10 Blocks)

Multiplying Decimals (Area Model)

Subtracting Decimals (Base-10 Blocks)

NS.2.3: Solve simple problems, including ones arising in concrete situations, involving the addition and subtraction of fractions and mixed numbers (like and unlike denominators of 20 or less), and express answers in the simplest form.

Adding Fractions (Fraction Tiles)

Equivalent Fractions (Fraction Tiles)

Fractions Greater than One (Fraction Tiles)

AF.1.1: Use information taken from a graph or equation to answer questions about a problem situation.

Elevator Operator (Line Graphs)

AF.1.5: Solve problems involving linear functions with integer values; write the equation; and graph the resulting ordered pairs of integers on a grid.

City Tour (Coordinates)

Function Machines 2 (Functions, Tables, and Graphs)

MG.1.3: Understand the concept of volume and use the appropriate units in common measuring systems (i.e., cubic centimeter [cm³], cubic meter [m³], cubic inch [in³], cubic yard [yd³]) to compute the volume of rectangular solids.

MG.1.4: Differentiate between, and use appropriate units of measures for, two- and three-dimensional objects (i.e., find the perimeter, area, volume).

Balancing Blocks (Volume)

Fido's Flower Bed (Perimeter and Area)

MG.2.1: Measure, identify, and draw angles, perpendicular and parallel lines, rectangles, and triangles by using appropriate tools (e.g., straightedge, ruler, compass, protractor, drawing software).

Fido's Flower Bed (Perimeter and Area)

SDAP.1.1: Know the concepts of mean, median, and mode; compute and compare simple examples to show that they may differ.

Movie Reviewer (Mean and Median)

Reaction Time 1 (Graphs and Statistics)

Reaction Time 2 (Graphs and Statistics)

SDAP.1.2: Organize and display single-variable data in appropriate graphs and representations (e.g., histogram, circle graphs) and explain which types of graphs are appropriate for various data sets.

Graphing Skills

Mascot Election (Pictographs and Bar Graphs)

Reaction Time 1 (Graphs and Statistics)

Reaction Time 2 (Graphs and Statistics)

SDAP.1.4: Identify ordered pairs of data from a graph and interpret the meaning of the data in terms of the situation depicted by the graph.

City Tour (Coordinates)

Graphing Skills

SDAP.1.5: Know how to write ordered pairs correctly; for example, (x, y).

MR.1.1: Analyze problems by identifying relationships, distinguishing relevant from irrelevant information, sequencing and prioritizing information, and observing patterns.

MR.2.1: Use estimation to verify the reasonableness of calculated results.

Target Sum Card Game (Multi-digit Addition)

MR.3.1: Evaluate the reasonableness of the solution in the context of the original situation.

Reaction Time 2 (Graphs and Statistics)

Correlation last revised: 9/11/2014

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.