Grade Level Expectations

N.1.A: apply and understand whole numbers to millions, fractions and decimals to the thousandths (including location on the number line)

Comparing and Ordering Decimals

Fraction Artist 1 (Area Models of Fractions)

Fraction Garden (Comparing Fractions)

Modeling Decimals (Area and Grid Models)

Modeling Decimals (Base-10 Blocks)

Modeling Fractions (Area Models)

Rational Numbers, Opposites, and Absolute Values

Treasure Hunter (Decimals on the Number Line)

N.1.B: recognize and generate equivalent forms of fractions, decimals and benchmark percents

Modeling Decimals (Area and Grid Models)

Part-to-part and Part-to-whole Ratios

Percents, Fractions, and Decimals

N.2.B: describe the effects of multiplication and division on fractions and decimals

N.2.C: apply properties of operations (including order of operations) to positive rational numbers

N.2.D: identify square and cubic numbers and determine whole number roots and cubes

Operations with Radical Expressions

Square Roots

N.3.C: multiply and divide positive rational numbers

Adding and Subtracting Integers

Dividing Fractions

Dividing Mixed Numbers

Multiplying Fractions

Multiplying Mixed Numbers

Multiplying with Decimals

N.3.D: estimate and justify the results of multiplication and division of positive rational numbers

Dividing Fractions

Dividing Mixed Numbers

Multiplying Decimals (Area Model)

Multiplying Mixed Numbers

Multiplying with Decimals

N.3.E: solve problems using ratios and rates

Beam to Moon (Ratios and Proportions)

Estimating Population Size

Part-to-part and Part-to-whole Ratios

Proportions and Common Multipliers

Road Trip (Problem Solving)

A.1.B: represent and describe patterns with tables, graphs, pictures, symbolic rules or words

Arithmetic Sequences

Arithmetic and Geometric Sequences

Geometric Sequences

A.1.C: compare various forms of representations to identify patterns

Arithmetic Sequences

Function Machines 2 (Functions, Tables, and Graphs)

Geometric Sequences

Pattern Finder

A.1.D: identify functions as linear or nonlinear from tables or graphs

Absolute Value with Linear Functions

Arithmetic Sequences

Compound Interest

Function Machines 1 (Functions and Tables)

Function Machines 2 (Functions, Tables, and Graphs)

Function Machines 3 (Functions and Problem Solving)

Points, Lines, and Equations

Slope-Intercept Form of a Line

A.2.A: use symbolic algebra to represent unknown quantities in expressions or equations and solve one-step equations

Compound Interest

Simplifying Algebraic Expressions II

Solving Algebraic Equations II

Solving Equations on the Number Line

Using Algebraic Expressions

A.2.B: use the commutative, distributive and associative properties to generate equivalent forms for simple algebraic expressions

Equivalent Algebraic Expressions I

Equivalent Algebraic Expressions II

Modeling the Factorization of *x*^{2}+*bx*+*c*

Simplifying Algebraic Expressions I

Simplifying Algebraic Expressions II

A.3.A: model and solve problems, using multiple representations such as tables, expressions and one-step equations

Compound Interest

Solving Equations on the Number Line

Using Algebraic Equations

Using Algebraic Expressions

A.4.A: construct and analyze representations to compare situations with constant or varying rates of change

G.1.A: identify similar and congruent shapes

Constructing Congruent Segments and Angles

Similarity in Right Triangles

G.3.A: describe the transformation from a given pre-image using the terms reflection/flip, rotation/turn, and translation/ slide

Rotations, Reflections, and Translations

M.1.C: solve problems involving elapsed time (hours and minutes)

M.2.C: solve problems involving the area or perimeter of polygons

Area of Parallelograms

Area of Triangles

Chocomatic (Multiplication, Arrays, and Area)

Fido's Flower Bed (Perimeter and Area)

Perimeter and Area of Rectangles

M.2.E: convert from one unit to another within a system of measurement (mass and weight)

D.1.A: formulate questions, design studies and collect data about a characteristic

Describing Data Using Statistics

Movie Reviewer (Mean and Median)

Reaction Time 2 (Graphs and Statistics)

Real-Time Histogram

Time Estimation

D.1.C: interpret circle graphs; create and interpret stem-and-leaf plots

Graphing Skills

Stem-and-Leaf Plots

D.2.A: find the range and measures of center, including median, mode and mean

Box-and-Whisker Plots

Describing Data Using Statistics

Mean, Median, and Mode

Movie Reviewer (Mean and Median)

Populations and Samples

Reaction Time 1 (Graphs and Statistics)

Reaction Time 2 (Graphs and Statistics)

Sight vs. Sound Reactions

Stem-and-Leaf Plots

D.3.A: use observations about differences between 2 samples to make conjectures about the populations from which the samples were taken

D.4.A: use a model (diagrams, list, sample space, or area model) to illustrate the possible outcomes of an event

Independent and Dependent Events

Spin the Big Wheel! (Probability)

Correlation last revised: 1/20/2017

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.