N: Number and Operations

N.1: Understand numbers, ways of representing numbers, relationships among numbers and number systems

N.1.A: read, write and compare whole numbers less than 1,000,000, unit fractions and decimals to hundredths (including location on the number line)

 Adding Decimals (Base-10 Blocks)
 Comparing and Ordering Decimals
 Fraction Artist 1 (Area Models of Fractions)
 Fraction Artist 2 (Area Models of Fractions)
 Fraction, Decimal, Percent (Area and Grid Models)
 Modeling Decimals (Area and Grid Models)
 Modeling Decimals (Base-10 Blocks)
 Modeling Fractions (Area Models)
 Subtracting Decimals (Base-10 Blocks)
 Treasure Hunter (Decimals on the Number Line)

N.1.B: recognize and generate equivalent forms of commonly used fractions and decimals

 Equivalent Fractions (Fraction Tiles)
 Fraction Artist 1 (Area Models of Fractions)
 Fraction Garden (Comparing Fractions)
 Fraction, Decimal, Percent (Area and Grid Models)
 Modeling Decimals (Area and Grid Models)
 Modeling Decimals (Base-10 Blocks)
 Modeling Fractions (Area Models)
 Toy Factory (Set Models of Fractions)

N.1.D: describe numbers according to their characteristics, including whole number common factors and multiples, prime or composite, and square numbers

 Chocomatic (Multiplication, Arrays, and Area)
 Factor Trees (Factoring Numbers)
 Pattern Flip (Patterns)

N.2: Understand meanings of operations and how they relate to one another

N.2.A: represent and recognize division using various models, including quotative and partitive

 No Alien Left Behind (Division with Remainders)

N.2.B: describe the effects of addition and subtraction on fractions and decimals

 Adding Fractions (Fraction Tiles)
 Fraction Artist 2 (Area Models of Fractions)
 Fractions Greater than One (Fraction Tiles)
 Modeling Fractions (Area Models)

N.3: Compute fluently and make reasonable estimates

N.3.B: demonstrate fluency with efficient procedures for adding and subtracting decimals and fractions (with unlike denominators) and division of whole numbers

 Adding Decimals (Base-10 Blocks)
 Adding Fractions (Fraction Tiles)
 Fractions Greater than One (Fraction Tiles)
 Modeling Fractions (Area Models)
 No Alien Left Behind (Division with Remainders)
 Subtracting Decimals (Base-10 Blocks)

N.3.C: apply and describe the strategy used to compute a division problem up to a 3- digit by 2-digit and addition and subtraction of fractions and decimals

 Adding Decimals (Base-10 Blocks)
 Adding Fractions (Fraction Tiles)
 Fractions Greater than One (Fraction Tiles)
 Modeling Fractions (Area Models)
 No Alien Left Behind (Division with Remainders)
 Subtracting Decimals (Base-10 Blocks)

N.3.D: estimate and justify products, and quotients of whole numbers and sums differences of decimals and fractions

 Adding Decimals (Base-10 Blocks)
 Adding Fractions (Fraction Tiles)
 Critter Count (Modeling Multiplication)
 Fraction Artist 2 (Area Models of Fractions)
 Fractions Greater than One (Fraction Tiles)
 Modeling Fractions (Area Models)
 Multiplying Decimals (Area Model)
 Subtracting Decimals (Base-10 Blocks)

A: Algebraic Relationships

A.1: Understand patterns, relations and functions

A.1.A: make and describe generalizations about geometric and numeric patterns

 Function Machines 1 (Functions and Tables)
 Pattern Flip (Patterns)

A.1.B: represent and analyze patterns using words, tables and graphs

 Pattern Flip (Patterns)

A.3: Use mathematical models to represent and understand quantitative relationships

A.3.A: model problem situations and draw conclusions, using representations such as graphs, tables or number sentence

 Number Line Frog Hop (Addition and Subtraction)
 Reaction Time 1 (Graphs and Statistics)

G: Geometric and Spatial Relationships

G.1: Analyze characteristics and properties of two- and three-dimensional geometric shapes and develop mathematical arguments about geometric relationships

G.1.A: analyze and classify 2- and 3-dimensional shapes by describing the attributes

 Classifying Quadrilaterals

G.1.C: predict and justify the results of subdividing, combining and transforming shapes

 Rock Art (Transformations)

G.2: Specify locations and describe spatial relationships using coordinate geometry and other representational systems

G.2.A: use coordinate systems to specify locations, describe paths and find the distance between points along horizontal and vertical lines

 Points in the Coordinate Plane

M: Measurement

M.1: Understand measurable attributes of objects and the units, systems and processes of measurement

M.1.B: identify the equivalent weights and equivalent capacities within a system of measurement

 Cannonball Clowns (Number Line Estimation)

M.2: Apply appropriate techniques, tools and formulas to determine measurements

M.2.C: determine volume by finding the total number of the same size units needed to fill a space without gaps or overlaps

 Balancing Blocks (Volume)

M.2.E: convert from one unit to another within a system of linear measurement (customary and metric)

 Cannonball Clowns (Number Line Estimation)

D: Data and Probability

D.1: Formulate questions that can be addressed with data and collect, organize and display relevant data to answer them

D.1.A: evaluate data-collection methods

 Reaction Time 2 (Graphs and Statistics)

D.1.C: describe methods to collect, organize and represent categorical and numerical data

 Graphing Skills
 Reaction Time 2 (Graphs and Statistics)

D.2: Select and use appropriate statistical methods to analyze data

D.2.A: compare related data sets

 Mascot Election (Pictographs and Bar Graphs)
 Movie Reviewer (Mean and Median)
 Reaction Time 2 (Graphs and Statistics)

D.4: Understand and apply basic concepts of probability

D.4.A: describe the degree of likelihood of events using such words as certain, equally likely and impossible

 Spin the Big Wheel! (Probability)

Correlation last revised: 1/20/2017

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.