Curriculum Standards

6.1.1: Generate and solve complex abstract problems that involve modeling physical, social, and/or mathematical phenomena.

6.2.1: Understand whole-number percentages through 100.

Ordering Percents, Fractions and Decimals

Ordering Percents, Fractions and Decimals Greater Than 1

Percents and Proportions

6.2.3: Compare rational numbers and whole-number percentages through 100 by using the symbols "less than or equal to", "greater than or equal to", <, >, and =.

Comparing and Ordering Decimals

Comparing and Ordering Fractions

Comparing and Ordering Integers

Comparing and Ordering Rational Numbers

Fraction Garden (Comparing Fractions)

Ordering Percents, Fractions and Decimals

Ordering Percents, Fractions and Decimals Greater Than 1

6.2.4: Apply an algorithm to add and subtract fractions.

Adding Fractions (Fraction Tiles)

Fractions with Unlike Denominators

6.2.5: Generate strategies to multiply and divide fractions and decimals.

Dividing Fractions

Multiplying Decimals (Area Model)

Multiplying Fractions

Multiplying Mixed Numbers

Multiplying with Decimals

6.2.6: Understand the relationship between ratio/rate and multiplication/division.

Multiplying Decimals (Area Model)

No Alien Left Behind (Division with Remainders)

Part:Part and Part:Whole Ratios

Polling: Neighborhood

6.2.8: Represent the prime factorization of numbers by using exponents.

Factor Trees (Factoring Numbers)

Finding Factors with Area Models

6.3.1: Analyze numeric and algebraic patterns and pattern relationships.

Arithmetic Sequences

Arithmetic and Geometric Sequences

Geometric Sequences

6.3.2: Apply order of operations to simplify whole-number expressions.

6.3.4: Use the commutative, associative, and distributive properties to show that two expressions are equivalent.

Chocomatic (Multiplication, Arrays, and Area)

6.3.5: Use inverse operations to solve one-step equations that have whole-number solutions and variables with whole-number coefficients.

Function Machines 3 (Functions and Problem Solving)

Modeling One-Step Equations - Activity A

Using Algebraic Equations

6.4.1: Represent with ordered pairs of integers the location of points in a coordinate grid.

City Tour (Coordinates)

Points in the Coordinate Plane - Activity A

6.4.2: Apply strategies and procedures to find the coordinates of the missing vertex of a square, rectangle, or right triangle when given the coordinates of the polygon's other vertices.

City Tour (Coordinates)

Classifying Quadrilaterals - Activity A

Classifying Triangles

Points in the Coordinate Plane - Activity A

6.4.3: Generalize the relationship between line symmetry and rotational symmetry for two-dimensional shapes.

Holiday Snowflake Designer

Quilting Bee (Symmetry)

6.4.4: Construct two-dimensional shapes with line or rotational symmetry.

Classifying Triangles

Holiday Snowflake Designer

Quilting Bee (Symmetry)

6.4.5: Identify the transformation(s) used to move a polygon from one location to another in the coordinate plane.

Quilting Bee (Symmetry)

Rock Art (Transformations)

Rotations, Reflections and Translations

6.4.6: Explain how transformations affect the location of the original polygon in the coordinate plane.

Quilting Bee (Symmetry)

Rock Art (Transformations)

Rotations, Reflections and Translations

6.4.7: Compare the angles, side lengths, and perimeters of similar shapes.

Isosceles and Equilateral Triangles

6.4.9: Classify pairs of angles as either complementary or supplementary.

Investigating Angle Theorems - Activity A

6.5.1: Explain the relationships among the circumference, diameter, and radius of a circle.

Circle: Circumference and Area

Measuring Trees

6.5.2: Apply strategies and formulas with an approximation of pi (3.14, or 22/7) to find the circumference and area of a circle.

Circle: Circumference and Area

Perimeter, Circumference, and Area - Activity B

6.5.3: Generate strategies to determine the surface area of a rectangular prism and a cylinder.

Prisms and Cylinders - Activity A

Surface and Lateral Area of Prisms and Cylinders

6.5.4: Apply strategies and procedures to estimate the perimeters and areas of irregular shapes.

Fido's Flower Bed (Perimeter and Area)

6.5.5: Apply strategies and procedures of combining and subdividing to find the perimeters and areas of irregular shapes.

Fido's Flower Bed (Perimeter and Area)

6.5.6: Use proportions to determine unit rates.

Polling: Neighborhood

Road Trip (Problem Solving)

6.6.1: Predict the characteristics of one population based on the analysis of sample data.

Movie Reviewer (Mean and Median)

Reaction Time 2 (Graphs and Statistics)

6.6.2: Organize data in frequency tables, histograms, or stem-and-leaf plots as appropriate.

Box-and-Whisker Plots

Describing Data Using Statistics

Histograms

Mascot Election (Pictographs and Bar Graphs)

Movie Reviewer (Mean and Median)

Populations and Samples

Scatter Plots - Activity A

Stem-and-Leaf Plots

6.6.3: Analyze which measure of central tendency (mean, median, or mode) is the most appropriate for a given purpose.

Describing Data Using Statistics

Line Plots

Mean, Median and Mode

Movie Reviewer (Mean and Median)

Reaction Time 1 (Graphs and Statistics)

Reaction Time 2 (Graphs and Statistics)

6.6.4: Use theoretical probability to determine the sample space and probability for one- and two-stage events such as tree diagrams, models, lists, charts, and pictures.

Permutations and Combinations

Probability Simulations

Spin the Big Wheel! (Probability)

Theoretical and Experimental Probability

6.6.5: Apply procedures to calculate the probability of complementary events.

Spin the Big Wheel! (Probability)

Content correlation last revised: 11/13/2008

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below to go to the Gizmo Details page.