4.1: Place Value, Rounding, and Algorithms for Addition and Subtraction

4.1.A: Place Value of Multi-Digit Whole Numbers

 Cannonball Clowns (Number Line Estimation)
 Modeling Decimals (Base-10 Blocks)
 Rounding Whole Numbers (Number Line)
 Target Sum Card Game (Multi-digit Addition)

4.1.B: Comparing Multi-Digit Whole Numbers

 Modeling Decimals (Base-10 Blocks)

4.1.C: Rounding Multi-Digit Whole Numbers

 Rounding Whole Numbers (Number Line)

4.1.D: Multi-Digit Whole Number Addition

 Adding Decimals (Base-10 Blocks)

4.1.E: Multi-Digit Whole Number Subtraction

 Subtracting Decimals (Base-10 Blocks)

4.1.F: Addition and Subtraction Word Problems

 Chocomatic (Multiplication, Arrays, and Area)

4.2: Unit Conversions and Problem Solving with Metric Measurement

4.2.A: Metric Unit Conversions

 Cannonball Clowns (Number Line Estimation)

4.2.B: Application of Metric Unit Conversions

 Cannonball Clowns (Number Line Estimation)

4.3: Multi-Digit Multiplication and Division

4.3.A: Multiplicative Comparison Word Problems

 Chocomatic (Multiplication, Arrays, and Area)

4.3.C: Multiplication of up to Four Digits by Single-Digit Numbers

 Critter Count (Modeling Multiplication)

4.3.D: Multiplication Word Problems

 Cargo Captain (Multi-digit Subtraction)
 Critter Count (Modeling Multiplication)
 Number Line Frog Hop (Addition and Subtraction)

4.3.E: Division of Tens and Ones with Successive Remainders

 No Alien Left Behind (Division with Remainders)

4.3.F: Reasoning with Divisibility

 Chocomatic (Multiplication, Arrays, and Area)
 Factor Trees (Factoring Numbers)
 Pattern Flip (Patterns)

4.4: Angle Measure and Plane Figures

4.4.A: Lines and Angles

 City Tour (Coordinates)
 Classifying Quadrilaterals
 Elevator Operator (Line Graphs)

4.4.B: Angle Measurement

 Classifying Quadrilaterals

4.4.D: Two-Dimensional Figures and Symmetry

 Classifying Quadrilaterals
 Quilting Bee (Symmetry)
 Rock Art (Transformations)

4.5: Fraction Equivalence, Ordering, and Operations

4.5.A: Decomposition and Fraction Equivalence

 Adding Fractions (Fraction Tiles)
 Equivalent Fractions (Fraction Tiles)
 Factor Trees (Factoring Numbers)
 Fraction Artist 1 (Area Models of Fractions)
 Fraction Artist 2 (Area Models of Fractions)
 Fraction Garden (Comparing Fractions)
 Fractions Greater than One (Fraction Tiles)
 Modeling Fractions (Area Models)
 Toy Factory (Set Models of Fractions)

4.5.B: Fraction Equivalence Using Multiplication and Division

 Fraction Artist 1 (Area Models of Fractions)

4.5.C: Fraction Comparison

 Adding Fractions (Fraction Tiles)
 Equivalent Fractions (Fraction Tiles)
 Factor Trees (Factoring Numbers)
 Fraction Artist 1 (Area Models of Fractions)
 Fraction Artist 2 (Area Models of Fractions)
 Fraction Garden (Comparing Fractions)
 Fractions Greater than One (Fraction Tiles)
 Modeling Fractions (Area Models)
 Toy Factory (Set Models of Fractions)

4.5.D: Fraction Addition and Subtraction

 Adding Fractions (Fraction Tiles)
 Fraction Artist 2 (Area Models of Fractions)
 Fractions Greater than One (Fraction Tiles)
 Modeling Fractions (Area Models)

4.5.E: Extending Fraction Equivalence to Fractions Greater than 1

 Adding Fractions (Fraction Tiles)
 Fraction Artist 2 (Area Models of Fractions)
 Fractions Greater than One (Fraction Tiles)

4.5.F: Addition and Subtraction of Fractions by Decomposition

 Fractions Greater than One (Fraction Tiles)

4.6: Decimal Fractions

4.6.A: Exploration of Tenths

 Fractions Greater than One (Fraction Tiles)

4.6.B: Tenths and Hundredths

 Fraction, Decimal, Percent (Area and Grid Models)
 Modeling Decimals (Area and Grid Models)
 Modeling Decimals (Base-10 Blocks)

4.6.C: Decimal Comparison

 Adding Decimals (Base-10 Blocks)
 Modeling Decimals (Area and Grid Models)
 Modeling Decimals (Base-10 Blocks)
 Subtracting Decimals (Base-10 Blocks)
 Treasure Hunter (Decimals on the Number Line)

4.6.D: Addition with Tenths and Hundredths

 Adding Decimals (Base-10 Blocks)
 Subtracting Decimals (Base-10 Blocks)

4.6.E: Money Amounts as Decimal Numbers

 Modeling Decimals (Area and Grid Models)
 Modeling Decimals (Base-10 Blocks)

4.7: Exploring Measurement with Multiplication

4.7.B: Problem Solving with Measurement

 Cannonball Clowns (Number Line Estimation)

Correlation last revised: 8/3/2017

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.