N: Number and Quantity

N.VM: Vector and Matrix Quantities

(Framing Text): Represent and model with vector quantities.

N.VM.1: Recognize vector quantities as having both magnitude and direction. Represent vector quantities by directed line segments, and use appropriate symbols for vectors and their magnitudes (e.g., v, |v|, ||v||, v).

 Adding Vectors
 Vectors

N.VM.2: Find the components of a vector by subtracting the coordinates of an initial point from the coordinates of a terminal point.

 Vectors

N.VM.3: Solve problems involving velocity and other quantities that can be represented by vectors.

 2D Collisions
 Golf Range

(Framing Text): Perform operations on vectors.

N.VM.4: Add and subtract vectors.

N.VM.4.a: Add vectors end-to-end, component-wise, and by the parallelogram rule. Understand that the magnitude of a sum of two vectors is typically not the sum of the magnitudes.

 Adding Vectors
 Vectors

N.VM.4.b: Given two vectors in magnitude and direction form, determine the magnitude and direction of their sum.

 Adding Vectors
 Vectors

N.VM.4.c: Understand vector subtraction v – w as v + (–w), where –w is the additive inverse of w, with the same magnitude as w and pointing in the opposite direction. Represent vector subtraction graphically by connecting the tips in the appropriate order, and perform vector subtraction component-wise.

 Adding Vectors
 Vectors

Correlation last revised: 4/4/2018

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.