MO--Learning Standards

RP.A.1: Compute unit rates, including those that involve complex fractions, with like or different units.

Beam to Moon (Ratios and Proportions)

RP.A.2: Recognize and represent proportional relationships between quantities.

RP.A.2.a: Determine when two quantities are in a proportional relationship.

Beam to Moon (Ratios and Proportions)

Direct and Inverse Variation

Estimating Population Size

Geometric Probability

Part-to-part and Part-to-whole Ratios

Percents and Proportions

Proportions and Common Multipliers

RP.A.2.b: Identify and/or compute the constant of proportionality (unit rate).

Beam to Moon (Ratios and Proportions)

Dilations

Direct and Inverse Variation

RP.A.2.c: Explain what a point (x, y) on the graph of a proportional relationship means in terms of the situation.

RP.A.2.d: Recognize that the graph of any proportional relationship will pass through the origin.

RP.A.3: Solve problems involving ratios, rates, percentages and proportional relationships.

Beam to Moon (Ratios and Proportions)

Direct and Inverse Variation

Estimating Population Size

Geometric Probability

Part-to-part and Part-to-whole Ratios

Percent of Change

Percents, Fractions, and Decimals

Proportions and Common Multipliers

Real-Time Histogram

Road Trip (Problem Solving)

Time Estimation

NS.A.1: Apply and extend previous understandings of numbers to add and subtract rational numbers.

NS.A.1.a: Add and subtract rational numbers.

Adding Fractions (Fraction Tiles)

Adding and Subtracting Integers

Adding on the Number Line

Estimating Sums and Differences

Fractions Greater than One (Fraction Tiles)

Improper Fractions and Mixed Numbers

Sums and Differences with Decimals

NS.A.1.b: Represent addition and subtraction on a horizontal or vertical number line.

Adding and Subtracting Integers

Adding on the Number Line

Fractions Greater than One (Fraction Tiles)

NS.A.1.c: Describe situations and show that a number and its opposite have a sum of 0 (additive inverses).

Adding and Subtracting Integers

Integers, Opposites, and Absolute Values

Rational Numbers, Opposites, and Absolute Values

NS.A.1.d: Understand subtraction of rational numbers as adding the additive inverse.

Adding and Subtracting Integers

Adding on the Number Line

Simplifying Algebraic Expressions I

NS.A.1.e: Determine the distance between two rational numbers on the number line is the absolute value of their difference.

Rational Numbers, Opposites, and Absolute Values

NS.A.1.f: Interpret sums and differences of rational numbers.

Adding Fractions (Fraction Tiles)

Adding and Subtracting Integers

Adding on the Number Line

Dividing Fractions

Dividing Mixed Numbers

Estimating Sums and Differences

Fractions Greater than One (Fraction Tiles)

Improper Fractions and Mixed Numbers

Sums and Differences with Decimals

NS.A.2: Apply and extend previous understandings of numbers to multiply and divide rational numbers.

NS.A.2.a: Multiply and divide rational numbers.

Adding and Subtracting Integers

Dividing Fractions

Dividing Mixed Numbers

Multiplying Fractions

Multiplying Mixed Numbers

Multiplying with Decimals

NS.A.2.d: Convert a rational number to a decimal.

Part-to-part and Part-to-whole Ratios

Percents, Fractions, and Decimals

NS.A.2.e: Understand that all rational numbers can be written as fractions or decimal numbers that terminate or repeat.

Estimating Sums and Differences

Fraction Garden (Comparing Fractions)

Percents, Fractions, and Decimals

Rational Numbers, Opposites, and Absolute Values

Toy Factory (Set Models of Fractions)

NS.A.3: Solve problems involving the four arithmetic operations with rational numbers.

Adding Fractions (Fraction Tiles)

Adding and Subtracting Integers

Adding on the Number Line

Dividing Fractions

Dividing Mixed Numbers

Estimating Population Size

Estimating Sums and Differences

Fractions Greater than One (Fraction Tiles)

Improper Fractions and Mixed Numbers

Multiplying Fractions

Multiplying Mixed Numbers

Multiplying with Decimals

Sums and Differences with Decimals

EEI.A.1: Apply properties of operations to simplify and to factor linear algebraic expressions with rational coefficients.

Equivalent Algebraic Expressions I

Equivalent Algebraic Expressions II

Simplifying Algebraic Expressions II

Solving Algebraic Equations II

EEI.B.1: Solve multi-step problems posed with rational numbers.

EEI.B.1.a: Convert between equivalent forms of the same number.

Dividing Mixed Numbers

Fraction Garden (Comparing Fractions)

Improper Fractions and Mixed Numbers

Part-to-part and Part-to-whole Ratios

Percents, Fractions, and Decimals

Rational Numbers, Opposites, and Absolute Values

EEI.B.1.b: Assess the reasonableness of answers using mental computation and estimation strategies.

Estimating Sums and Differences

EEI.B.2: Write and/or solve linear equations and inequalities in one variable.

EEI.B.2.a: Write and/or solve equations of the form x + p = q and px = q in which p and q are rational numbers.

Solving Algebraic Equations II

Solving Equations on the Number Line

EEI.B.2.b: Write and/or solve two-step equations of the form px + q = r and p(x + q) = r, where p, q and r are rational numbers, and interpret the meaning of the solution in the context of the problem.

Solving Algebraic Equations II

Solving Equations on the Number Line

EEI.B.2.c: Write, solve and/or graph inequalities of the form px + q > r or px + q < r, where p, q and r are rational numbers.

Absolute Value Equations and Inequalities

GM.A.1: Solve problems involving scale drawings of real objects and geometric figures, including computing actual lengths and areas from a scale drawing and reproducing the drawing at a different scale.

GM.A.4: Understand concepts of circles.

GM.A.4.a: Analyze the relationships among the circumference, the radius, the diameter, the area and Pi in a circle.

Circumference and Area of Circles

GM.A.4.b: Know and apply the formulas for circumference and area of circles to solve problems.

Circumference and Area of Circles

GM.B.2: Understand the relationship between area, surface area and volume.

GM.B.2.a: Find the area of triangles, quadrilaterals and other polygons composed of triangles and rectangles.

Area of Parallelograms

Area of Triangles

Chocomatic (Multiplication, Arrays, and Area)

Fido's Flower Bed (Perimeter and Area)

Perimeter and Area of Rectangles

GM.B.2.b: Find the volume and surface area of prisms, pyramids and cylinders.

Prisms and Cylinders

Pyramids and Cones

Surface and Lateral Areas of Prisms and Cylinders

Surface and Lateral Areas of Pyramids and Cones

DSP.A.1: Understand that statistics can be used to gain information about a population by examining a sample of the population.

DSP.A.1.b: Understand that generalizations from a sample are valid only if the sample is representative of the population.

Polling: City

Polling: Neighborhood

DSP.A.1.c: Understand that random sampling is used to produce representative samples and support valid inferences.

DSP.B.1: Analyze different data distributions using statistical measures.

Box-and-Whisker Plots

Describing Data Using Statistics

Mean, Median, and Mode

Movie Reviewer (Mean and Median)

Populations and Samples

Reaction Time 1 (Graphs and Statistics)

Reaction Time 2 (Graphs and Statistics)

Real-Time Histogram

Stem-and-Leaf Plots

DSP.B.2: Compare the numerical measures of center, measures of frequency and measures of variability from two random samples to draw inferences about the population.

Polling: City

Populations and Samples

Real-Time Histogram

DSP.C.1: Investigate the probability of chance events.

DSP.C.1.a: Determine probabilities of simple events.

Independent and Dependent Events

Theoretical and Experimental Probability

DSP.C.1.b: Understand that the probability of a chance event is a number between 0 and 1 that expresses the likelihood of the event occurring.

Geometric Probability

Probability Simulations

Spin the Big Wheel! (Probability)

Theoretical and Experimental Probability

DSP.C.2: Investigate the relationship between theoretical and experimental probabilities for simple events.

DSP.C.2.a: Predict outcomes using theoretical probability.

Independent and Dependent Events

Probability Simulations

Theoretical and Experimental Probability

DSP.C.2.b: Perform experiments that model theoretical probability.

Geometric Probability

Independent and Dependent Events

Probability Simulations

Spin the Big Wheel! (Probability)

Theoretical and Experimental Probability

DSP.C.2.c: Compare theoretical and experimental probabilities.

Geometric Probability

Independent and Dependent Events

Probability Simulations

Spin the Big Wheel! (Probability)

Theoretical and Experimental Probability

DSP.C.3: Explain possible discrepancies between a developed probability model and observed frequencies.

DSP.C.3.a: Develop a uniform probability model by assigning equal probability to all outcomes, and use the model to determine probabilities of events.

Independent and Dependent Events

Probability Simulations

DSP.C.4: Find probabilities of compound events using organized lists, tables, tree diagrams and simulations.

DSP.C.4.a: Represent the sample space of a compound event.

Independent and Dependent Events

DSP.C.4.b: Design and use a simulation to generate frequencies for compound events.

Independent and Dependent Events

Correlation last revised: 1/19/2017

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.