A: Number represents and describes quantity: Parts of wholes can be represented by fractions and decimals.

Fraction Artist 1 (Area Models of Fractions)
Fraction Artist 2 (Area Models of Fractions)
Fraction, Decimal, Percent (Area and Grid Models)
Modeling Decimals (Area and Grid Models)

B: Developing computational fluency comes from a strong sense of number: Patterns and relations within multiplication and division develop multiplicative thinking.

Pattern Flip (Patterns)

C: We use patterns to represent identified regularities and to form generalizations: The regular change in patterns can be represented using tools and tables.

Function Machines 2 (Functions, Tables, and Graphs)
Pattern Flip (Patterns)

E: Analyzing data and chance help us to compare and interpret: Probability experiments develop an understanding of chance.

Spin the Big Wheel! (Probability)

2: Understanding and solving

2.1: Using multiple strategies to engage in problem solving (e.g., visual, oral, role-play, experimental, written, symbolic)

Reaction Time 2 (Graphs and Statistics)

a: number concepts to 10 000

Modeling Whole Numbers and Decimals (Base-10 Blocks)

b: decimals to hundredths

Fraction, Decimal, Percent (Area and Grid Models)
Modeling Decimals (Area and Grid Models)
Modeling Whole Numbers and Decimals (Base-10 Blocks)
Multiplying Decimals (Area Model)
Treasure Hunter (Decimals on the Number Line)

c: ordering and comparing fractions

Adding Fractions (Fraction Tiles)
Equivalent Fractions (Fraction Tiles)
Fraction Artist 2 (Area Models of Fractions)
Fraction Garden (Comparing Fractions)
Modeling Fractions (Area Models)
Toy Factory (Set Models of Fractions)

d: addition and subtraction to 10 000

Adding Fractions (Fraction Tiles)
Adding Whole Numbers and Decimals (Base-10 Blocks)
Cargo Captain (Multi-digit Subtraction)
Equivalent Fractions (Fraction Tiles)
Fractions Greater than One (Fraction Tiles)
Modeling Fractions (Area Models)
Number Line Frog Hop (Addition and Subtraction)
Subtracting Whole Numbers and Decimals (Base-10 Blocks)
Target Sum Card Game (Multi-digit Addition)

e: multiplication and division of two- or three-digit numbers by one-digit numbers

No Alien Left Behind (Division with Remainders)

f: addition and subtraction of decimals to hundredths

Adding Whole Numbers and Decimals (Base-10 Blocks)
Subtracting Whole Numbers and Decimals (Base-10 Blocks)

h: multiplication and division facts to 100 (introductory computational strategies)

Critter Count (Modeling Multiplication)

n: perimeter of regular and irregular shapes

Fido's Flower Bed (Perimeter and Area)

o: line symmetry

Quilting Bee (Symmetry)
Rock Art (Transformations)

p: one-to-one correspondence and many-to-one correspondence, using bar graphs and pictographs

Forest Ecosystem
Graphing Skills
Mascot Election (Pictographs and Bar Graphs)

q: probability experiments

Spin the Big Wheel! (Probability)

r: financial literacy - monetary calculations, including making change with amounts to 100 dollars and making simple financial decisions

Cargo Captain (Multi-digit Subtraction)

Correlation last revised: 9/24/2019

This correlation lists the recommended Gizmos for this province's curriculum standards. Click any Gizmo title below for more information.