N.MR.06.03: Solve for the unknown in equations such as 1/4 ÷ __ = 1, 3/4 ÷ __ = 1/4, and 1/2 = 1 • __.

 Solving Algebraic Equations II

N.FL.06.04: Multiply and divide any two fractions, including mixed numbers, fluently.

 Dividing Fractions
 Dividing Mixed Numbers
 Multiplying Fractions
 Multiplying Mixed Numbers

N.ME.06.05: Order rational numbers and place them on the number line.

 Comparing and Ordering Decimals
 Integers, Opposites, and Absolute Values
 Rational Numbers, Opposites, and Absolute Values

N.ME.06.06: Represent rational numbers as fractions or terminating decimals when possible, and translate between these representations.

 Dividing Mixed Numbers
 Estimating Sums and Differences
 Fraction Garden (Comparing Fractions)
 Improper Fractions and Mixed Numbers
 Modeling Decimals (Area and Grid Models)
 Modeling Fractions (Area Models)
 Part-to-part and Part-to-whole Ratios
 Percents, Fractions, and Decimals
 Rational Numbers, Opposites, and Absolute Values
 Toy Factory (Set Models of Fractions)

N.FL.06.09: Add and multiply integers between -10 and 10; subtract and divide integers using the related facts. Use the number line and chip models for addition and subtraction.

 Adding and Subtracting Integers
 Adding on the Number Line
 Addition of Polynomials

N.FL.06.10: Add, subtract, multiply and divide positive rational numbers fluently.

 Adding and Subtracting Integers
 Adding on the Number Line
 Dividing Fractions
 Dividing Mixed Numbers
 Estimating Sums and Differences
 Fractions Greater than One (Fraction Tiles)
 Improper Fractions and Mixed Numbers
 Multiplying Fractions
 Multiplying Mixed Numbers
 Multiplying with Decimals
 Sums and Differences with Decimals

N.FL.06.12: Calculate part of a number given the percentage and the number.

 Percent of Change
 Percents and Proportions

N.MR.06.13: Solve contextual problems involving percentages such as sales taxes and tips.

 Percent of Change
 Percents and Proportions
 Percents, Fractions, and Decimals
 Real-Time Histogram

N.FL.06.15: Solve applied problems that use the four operations with appropriate decimal numbers.

 Multiplying with Decimals
 Sums and Differences with Decimals

N.ME.06.17: Locate negative rational numbers (including integers) on the number line; know that numbers and their negatives add to 0, and are on opposite sides and at equal distance from 0 on a number line.

 Adding and Subtracting Integers
 Adding on the Number Line
 Integers, Opposites, and Absolute Values
 Rational Numbers, Opposites, and Absolute Values

N.ME.06.19: Understand that 0 is an integer that is neither negative nor positive.

 Adding and Subtracting Integers
 Adding on the Number Line
 Addition of Polynomials
 Integers, Opposites, and Absolute Values

N.ME.06.20: Know that the absolute value of a number is the value of the number ignoring the sign; or is the distance of the number from 0.

 Rational Numbers, Opposites, and Absolute Values

A.PA.06.01: Solve applied problems involving rates, including speed, e.g., if a car is going 50 mph, how far will it go in 3 1/2 hours?

 Road Trip (Problem Solving)

A.RP.06.02: Plot ordered pairs of integers and use ordered pairs of integers to identify points in all four quadrants of the coordinate plane.

 Points in the Coordinate Plane

A.FO.06.04: Distinguish between an algebraic expression and an equation.

 Compound Interest
 Solving Equations on the Number Line
 Using Algebraic Equations

A.FO.06.06: Represent information given in words using algebraic expressions and equations.

 Solving Equations on the Number Line
 Using Algebraic Equations
 Using Algebraic Expressions

A.FO.06.07: Simplify expressions of the first degree by combining like terms, and evaluate using specific values.

 Equivalent Algebraic Expressions I
 Equivalent Algebraic Expressions II
 Simplifying Algebraic Expressions I
 Simplifying Algebraic Expressions II

A.RP.06.08: Understand that relationships between quantities can be suggested by graphs and tables.

 Function Machines 1 (Functions and Tables)
 Introduction to Functions

A.RP.06.10: Represent simple relationships between quantities using verbal descriptions, formulas or equations, tables, and graphs, e.g., perimeter-side relationship for a square, distance-time graphs, and conversions such as feet to inches.

 Absolute Value Equations and Inequalities
 Function Machines 1 (Functions and Tables)
 Function Machines 2 (Functions, Tables, and Graphs)
 Improper Fractions and Mixed Numbers
 Introduction to Functions
 Multiplying with Decimals
 Points, Lines, and Equations
 Solving Equations on the Number Line
 Using Algebraic Equations
 Using Algebraic Expressions

A.FO.06.12: Understand that adding or subtracting the same number to both sides of an equation creates a new equation that has the same solution.

 Modeling One-Step Equations
 Solving Algebraic Equations II

A.FO.06.13: Understand that multiplying or dividing both sides of an equation by the same non-zero number creates a new equation that has the same solutions.

 Solving Algebraic Equations II

M.UN.06.01: Convert between basic units of measurement within a single measurement system, e.g., square inches to square feet.

 Unit Conversions

M.PS.06.02: Draw patterns (of faces) for a cube and rectangular prism that, when cut, will cover the solid exactly (nets).

 Surface and Lateral Areas of Prisms and Cylinders

G.GS.06.01: Understand and apply basic properties of lines, angles, and triangles, including:

G.GS.06.01.1: triangle inequality

 Triangle Inequalities

G.GS.06.01.2: relationships of vertical angles, complementary angles, supplementary angles

 Investigating Angle Theorems
 Triangle Angle Sum

G.GS.06.01.3: congruence of corresponding and alternate interior angles when parallel lines are cut by a transversal, and that such congruencies imply parallel lines

 Triangle Angle Sum

G.GS.06.01.4: locate interior and exterior angles of any triangle, and use the property that an exterior angle of a triangle is equal to the sum of the remote (opposite) interior angles

 Triangle Angle Sum

G.TR.06.03: Understand the basic rigid motions in the plane (reflections, rotations, translations), relate these to congruence, and apply them to solve problems.

 Holiday Snowflake Designer
 Rock Art (Transformations)
 Rotations, Reflections, and Translations

G.TR.06.04: Understand and use simple compositions of basic rigid transformations, e.g., a translation followed by a reflection.

 Rock Art (Transformations)

D.PR.06.01: Express probabilities as fractions, decimals, or percentages between 0 and 1; know that 0 probability means an event will not occur and that probability 1 means an event will occur.

 Spin the Big Wheel! (Probability)

D.PR.06.02: Compute probabilities of events from simple experiments with equally likely outcomes, e.g., tossing dice, flipping coins, spinning spinners, by listing all possibilities and finding the fraction that meets given conditions.

 Probability Simulations
 Theoretical and Experimental Probability

Correlation last revised: 5/17/2018

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.