Learning Results

A.1.a: Identify prime numbers and composite numbers and use their properties to solve problems.

Chocomatic (Multiplication, Arrays, and Area)

A.1.b: Use the property that every integer greater than one is a prime number or can be written as a unique product of prime numbers.

Chocomatic (Multiplication, Arrays, and Area)

Comparing and Ordering Decimals

Fraction Garden (Comparing Fractions)

Modeling Decimals (Area and Grid Models)

Modeling Whole Numbers and Decimals (Base-10 Blocks)

Percents, Fractions, and Decimals

Rational Numbers, Opposites, and Absolute Values

Treasure Hunter (Decimals on the Number Line)

Adding Fractions (Fraction Tiles)

Adding Whole Numbers and Decimals (Base-10 Blocks)

Dividing Fractions

Dividing Mixed Numbers

Estimating Sums and Differences

Fraction Artist 2 (Area Models of Fractions)

Fractions Greater than One (Fraction Tiles)

Fractions with Unlike Denominators

Improper Fractions and Mixed Numbers

Modeling Fractions (Area Models)

Multiplying Decimals (Area Model)

Multiplying Fractions

Multiplying Mixed Numbers

Multiplying with Decimals

Square Roots

Subtracting Whole Numbers and Decimals (Base-10 Blocks)

Sums and Differences with Decimals

A.4.b: Use decimals, fractions, and percentages to express relative quantities.

Comparing and Ordering Decimals

Fraction Artist 1 (Area Models of Fractions)

Modeling Decimals (Area and Grid Models)

Modeling Whole Numbers and Decimals (Base-10 Blocks)

Treasure Hunter (Decimals on the Number Line)

A.4.c: Interpret relative quantities expressed as decimals, fractions, and percentages.

Comparing and Ordering Decimals

Fraction Artist 1 (Area Models of Fractions)

Modeling Decimals (Area and Grid Models)

Modeling Whole Numbers and Decimals (Base-10 Blocks)

Treasure Hunter (Decimals on the Number Line)

Multiplying Decimals (Area Model)

Percents, Fractions, and Decimals

Box-and-Whisker Plots

Describing Data Using Statistics

Mean, Median, and Mode

Movie Reviewer (Mean and Median)

Polling: City

Populations and Samples

Reaction Time 1 (Graphs and Statistics)

Reaction Time 2 (Graphs and Statistics)

Real-Time Histogram

Sight vs. Sound Reactions

Stem-and-Leaf Plots

C.1.a: Represent cubes, prisms, and square-based or triangular-based pyramids using nets.

Surface and Lateral Areas of Prisms and Cylinders

Surface and Lateral Areas of Pyramids and Cones

C.2.a: Triangles

C.2.b: Quadrilaterals

Area of Parallelograms

Area of Triangles

Fido's Flower Bed (Perimeter and Area)

Perimeter and Area of Rectangles

C.2.c: Circles

Circumference and Area of Circles

Balancing Blocks (Volume)

Prisms and Cylinders

Surface and Lateral Areas of Prisms and Cylinders

C.4.a: Apply the understanding that if a plane figure can be laid on top of another plane figure by rotations, translations, or reflections then the figures are congruent.

Rock Art (Transformations)

Rotations, Reflections, and Translations

D.1.a: Create and evaluate expressions using whole numbers.

D.1.b: Create and evaluate expressions using positive fractions including decimals.

D.2.a: Solve equations of the form ax +/- b = c where a, b, and c are whole numbers.

Solving Equations on the Number Line

D.2.b: Recognize from a table whether a relationship has a constant rate of change.

Function Machines 1 (Functions and Tables)

D.3.a: Use tables, formulas and graphs to analyze constant difference (additive) relationships.

Function Machines 1 (Functions and Tables)

Correlation last revised: 5/11/2018

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.