1: Number and Algebra

1.1: Number and place value

1.1.1: Identify and describe properties of prime, composite, square and triangular numbers

Chocomatic (Multiplication, Arrays, and Area)
Square Roots

1.1.2: Select and apply efficient mental and written strategies and appropriate digital technologies to solve problems involving all four operations with whole numbers

Adding Whole Numbers and Decimals (Base-10 Blocks)
Cargo Captain (Multi-digit Subtraction)
Subtracting Whole Numbers and Decimals (Base-10 Blocks)
Sums and Differences with Decimals

1.2: Fractions and decimals

1.2.1: Compare fractions with related denominators and locate and represent them on a number line

Fraction Garden (Comparing Fractions)
Fractions Greater than One (Fraction Tiles)
Modeling Fractions (Area Models)
Rational Numbers, Opposites, and Absolute Values

1.2.2: Solve problems involving addition and subtraction of fractions with the same or related denominators

Adding Fractions (Fraction Tiles)
Estimating Sums and Differences
Fractions Greater than One (Fraction Tiles)
Fractions with Unlike Denominators
Improper Fractions and Mixed Numbers
Modeling Fractions (Area Models)

1.2.4: Add and subtract decimals, with and without digital technologies, and use estimation and rounding to check the reasonableness of answers

Adding Whole Numbers and Decimals (Base-10 Blocks)
Subtracting Whole Numbers and Decimals (Base-10 Blocks)

1.3: Money and financial mathematics

1.3.1: Investigate and calculate percentage discounts of 10%, 25% and 50% on sale items, with and without digital technologies

Percent of Change

2: Measurement and Geometry

2.1: Using units of measurement

2.1.2: Convert between common metric units of length, mass and capacity

Unit Conversions

2.1.4: Connect volume and capacity and their units of measurement

Unit Conversions

2.3: Location and transformation

2.3.1: Investigate combinations of translations, reflections and rotations, with and without the use of digital technologies

Rock Art (Transformations)

2.3.2: Introduce the Cartesian coordinate system using all four quadrants

City Tour (Coordinates)
Points in the Coordinate Plane
Points, Lines, and Equations

2.4: Geometric reasoning

2.4.1: Investigate, with and without digital technologies, angles on a straight line, angles at a point and vertically opposite angles. Use results to find unknown angles

Investigating Angle Theorems
Triangle Angle Sum

3: Statistics and Probability

3.1: Chance

3.1.1: Describe probabilities using fractions, decimals and percentages

Estimating Population Size
Independent and Dependent Events
Probability Simulations
Spin the Big Wheel! (Probability)
Theoretical and Experimental Probability

3.1.3: Compare observed frequencies across experiments with expected frequencies

Polling: City

3.2: Data representation and interpretation

3.2.1: Interpret and compare a range of data displays, including side-by-side column graphs for two categorical variables

Box-and-Whisker Plots
Mascot Election (Pictographs and Bar Graphs)
Stem-and-Leaf Plots

3.2.2: Interpret secondary data presented in digital media and elsewhere

Box-and-Whisker Plots

Correlation last revised: 9/24/2019

* Copyright 2010 National Governors Association Center for Best Practices and Council of Chief State School Officers. All rights reserved.

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.