Prince Edward Island Curriculum

1.1.3: use vectors to represent position, displacement, velocity, and acceleration

1.1.3.a: define scalar and vector quantity

1.1.3.b: distinguish between (among): clock reading and time interval; distance, position, and displacement; speed, velocity, and acceleration; fixed frame of reference and moving frame of reference

Free-Fall Laboratory

Golf Range

Shoot the Monkey

1.1.3.c: perform basic calculations to distinguish between average speed and average velocity

Distance-Time and Velocity-Time Graphs

1.2.3: analyse and describe vertical motion as it applies to kinematics

1.3.1: use vectors to represent position, displacement, velocity, and acceleration

1.3.1.b: add and subtract all vectors graphically

2.1.1: explain how a major scientific milestone revolutionized thinking in dynamics

2.1.1.a: explain Galileo?s concept of inertia

2.1.1.b: explain the meaning of inertial mass and gravitational mass

Fan Cart Physics

Gravitational Force

Pith Ball Lab

2.1.2: use vectors to represent forces

2.1.2.c: draw free-body diagrams representing contact and noncontact forces (Fn, Ff, Fa, Fg)

Coulomb Force (Static)

Pith Ball Lab

2.2.1: use vectors to represent forces

2.2.1.b: perform computations involving friction, normal force, and the coefficient of friction in one dimension

Inclined Plane - Sliding Objects

2.2.2: design an experiment, identifying and controlling major variables

2.2.2.a: design an experiment to determine the coefficient of static and kinetic friction

Inclined Plane - Sliding Objects

2.2.2.b: design an experiment to explore kinetic friction and contact area.

Inclined Plane - Sliding Objects

2.2.3: apply Newton?s laws of motion to explain inertia; the relationships among force, mass, and acceleration; and the interaction of forces between two objects

2.2.3.b: apply Newton?s second law to qualitatively and quantitatively describe the relationships among force, mass, and acceleration in one dimension

Atwood Machine

Fan Cart Physics

2.2.4: evaluate and select appropriate instruments for collecting evidence, and appropriate processes for problem solving, inquiring, and decision making

2.2.6: use instruments effectively and accurately for collecting data

2.2.9: apply Newton?s laws of motion to explain inertia; the relationships among force, mass, and acceleration; and the interaction of forces between two objects

2.2.9.a: apply Newton?s third law to identify action-reaction forces between two objects

2.2.9.b: apply Newton?s third law to calculations involving two objects acting in one dimension

2.3.1: apply Newton?s laws of motion to explain inertia; the relationships among force, mass, and acceleration; and the interaction of forces between two objects

2.3.1.a: define linear momentum

2.3.1.c: apply impulse-momentum theorem in problem situations

3.1.4: explain the importance of using appropriate language and conventions when describing events related to momentum and energy

2D Collisions

Roller Coaster Physics

3.2.1: analyse quantitatively the relationships among force, displacement, and work

3.2.2: analyse common energy transformation situations using the closed system work-energy theorem

3.2.2.c: define gravitational potential (Eg)

Energy of a Pendulum

Inclined Plane - Sliding Objects

Potential Energy on Shelves

Roller Coaster Physics

3.2.2.d: analyse potential energy transformations (gravitational) related to the closed system work-energy theorem

3.2.3: analyse quantitatively the relationships among work, time, and power

3.2.5: design an experiment identifying and controlling major variables

Pendulum Clock

Real-Time Histogram

3.2.7: use instruments effectively and accurately for collecting data

3.3.1: describe quantitatively mechanical energy as the sum of kinetic and potential energies

3.3.1.a: distinguish between conservative and nonconservative forces

3.3.1.b: solve problems using the law of conservation of mechanical energy involving:

3.3.1.b.1: gravitational potential / kinetic

Energy of a Pendulum

Inclined Plane - Sliding Objects

Roller Coaster Physics

3.3.1.b.3: all three forms of mechanical energy combined

Energy of a Pendulum

Inclined Plane - Sliding Objects

Roller Coaster Physics

3.3.3: analyse quantitatively the relationships among mass, height, speed, and heat energy using the law of conservation of energy

3.3.3.b: using the law of conservation of energy, solve problems that include changes in gravitational potential energy and kinetic energy

3.3.3.c: explain the role of friction and the loss of mechanical energy from a system

Inclined Plane - Sliding Objects

3.3.6: distinguish between problems that can be solved by the application of physics-related technologies and those that cannot

3.4.2: apply quantitatively the laws of conservation of momentum to one dimensional collisions and explosions

4.1.1: formulate operational definitions of major variables

Refraction

Ripple Tank

Sound Beats and Sine Waves

4.1.2: describe the production, characteristics, and behaviours of longitudinal and transverse mechanical waves

Longitudinal Waves

Ripple Tank

Sound Beats and Sine Waves

4.1.3: apply the wave equation to explain and predict the behaviour of waves

4.1.4: explain qualitatively and quantitatively the phenomena of wave interference, diffraction, reflection, and refraction, and the Doppler-Fizeau effect

4.1.4.a: explain the principle of superposition

Ripple Tank

Sound Beats and Sine Waves

4.1.4.b: explain how standing waves are formed

Longitudinal Waves

Ripple Tank

4.1.9: analyse society?s influence on scientific and technological endeavours

4.1.12: apply the laws of reflection and the laws of refraction to predict wave behaviour

4.1.13: hypothesize about wave behaviour, using available evidence and background information

4.2.1: compare and describe the properties of electromagnetic radiation and sound

4.2.2: describe how sound and electromagnetic radiation, as forms of energy, are produced and transmitted

4.2.2.b: describe how sound and electromagnetic radiation are transmitted

4.2.2.c: list the factors upon which the speed of sound depends

4.2.3: apply the laws of reflection and the laws of refraction to predict wave behaviour

4.2.3.a: explain qualitatively and quantitatively the beat frequency resulting from the interference of two sources of slightly different frequency

Ripple Tank

Sound Beats and Sine Waves

4.2.3.c: explain how standing waves are produced from resonance in closed and open air columns

4.2.3.d: perform calculations involving wavelength, frequency, speed, and column length for open and closed air columns

4.2.4: explain qualitatively and quantitatively the phenomena of wave interference, diffraction, reflection, and refraction, and the Doppler-Fizeau effect

4.2.4.a: explain the Doppler effect and sonic booms

Doppler Shift

Doppler Shift Advanced

4.2.4.b: explain the phenomenon of the sonic boom, describe the problems it causes, and explain how such problems can be minimized

Longitudinal Waves

Refraction

Ripple Tank

Sound Beats and Sine Waves

4.2.4.c: explain how sound is reflected, and the process of echolocation

Longitudinal Waves

Ripple Tank

4.2.4.d: explain the law of reflection

Longitudinal Waves

Ripple Tank

4.2.4.e: explain quantitatively and qualitatively the refraction of light, index of refraction, Snell?s law, critical angle, and total internal reflection

Content correlation last revised: 5/4/2011

This correlation lists the recommended Gizmos for this province's curriculum standards. Click any Gizmo title below to go to the Gizmo Details page.