WNCP Framework
Adding Whole Numbers and Decimals (Base-10 Blocks)
Comparing and Ordering Decimals
Modeling Decimals (Area and Grid Models)
Modeling Whole Numbers and Decimals (Base-10 Blocks)
Number Systems
Subtracting Whole Numbers and Decimals (Base-10 Blocks)
Sums and Differences with Decimals
Treasure Hunter (Decimals on the Number Line)
A.3.1: determining multiples and factors of numbers less than 100
Chocomatic (Multiplication, Arrays, and Area)
Factor Trees (Factoring Numbers)
Finding Factors with Area Models
Operations with Radical Expressions
A.3.2: identifying prime and composite numbers
Chocomatic (Multiplication, Arrays, and Area)
Factor Trees (Factoring Numbers)
Finding Factors with Area Models
A.3.3: solving problems involving multiples
Factor Trees (Factoring Numbers)
Finding Factors with Area Models
Dividing Mixed Numbers
Fractions Greater than One (Fraction Tiles)
Improper Fractions and Mixed Numbers
Multiplying Mixed Numbers
Part-to-part and Part-to-whole Ratios
Proportions and Common Multipliers
Percents and Proportions
Percents, Fractions, and Decimals
Multiplying Decimals (Area Model)
Function Machines 1 (Functions and Tables)
Function Machines 2 (Functions, Tables, and Graphs)
Introduction to Functions
Points, Lines, and Equations
Arithmetic Sequences
Function Machines 1 (Functions and Tables)
Function Machines 2 (Functions, Tables, and Graphs)
Geometric Sequences
C.1.2: classifying angles according to their measure
C.1.4: determining angle measures in degrees
C.2.1: 180° in a triangle
Isosceles and Equilateral Triangles
Polygon Angle Sum
Triangle Angle Sum
C.2.2: 360° in a quadrilateral
C.3.1: perimeter of polygons
Perimeter and Area of Rectangles
C.3.2: area of rectangles
Area of Parallelograms
Area of Triangles
Perimeter and Area of Rectangles
C.3.3: volume of right rectangular prisms
Balancing Blocks (Volume)
Prisms and Cylinders
Surface and Lateral Areas of Prisms and Cylinders
C.4.1: scalene
C.4.2: isosceles
C.4.3: equilateral
C.4.4: right
C.4.5: obtuse
C.4.6: acute
Rotations, Reflections, and Translations
City Tour (Coordinates)
Elevator Operator (Line Graphs)
Points, Lines, and Equations
Rotations, Reflections, and Translations
D.2.1: questionnaires
Describing Data Using Statistics
Polling: City
Polling: Neighborhood
Reaction Time 2 (Graphs and Statistics)
D.2.2: experiments
Describing Data Using Statistics
Reaction Time 2 (Graphs and Statistics)
Real-Time Histogram
Time Estimation
D.2.3: databases
Describing Data Using Statistics
Polling: City
Reaction Time 2 (Graphs and Statistics)
Real-Time Histogram
D.2.4: electronic media
Describing Data Using Statistics
Reaction Time 2 (Graphs and Statistics)
Describing Data Using Statistics
Graphing Skills
Reaction Time 2 (Graphs and Statistics)
D.4.1: identifying all possible outcomes of a probability experiment
Geometric Probability
Independent and Dependent Events
Probability Simulations
Spin the Big Wheel! (Probability)
Theoretical and Experimental Probability
D.4.2: differentiating between experimental and theoretical probability
Geometric Probability
Independent and Dependent Events
Probability Simulations
Spin the Big Wheel! (Probability)
Theoretical and Experimental Probability
D.4.3: determining the theoretical probability of outcomes in a probability experiment
Geometric Probability
Independent and Dependent Events
Probability Simulations
Spin the Big Wheel! (Probability)
Theoretical and Experimental Probability
D.4.4: determining the experimental probability of outcomes in a probability experiment
Geometric Probability
Independent and Dependent Events
Probability Simulations
Spin the Big Wheel! (Probability)
Theoretical and Experimental Probability
D.4.5: comparing experimental results with the theoretical probability for an experiment
Geometric Probability
Independent and Dependent Events
Probability Simulations
Spin the Big Wheel! (Probability)
Theoretical and Experimental Probability
Correlation last revised: 9/16/2020