WNCP Framework

Modeling Whole Numbers and Decimals (Base-10 Blocks)

A.2.4: in problem-solving contexts

Cannonball Clowns (Number Line Estimation)

Multiplying Decimals (Area Model)

A.3.3: using patterns in the 9s facts

Function Machines 1 (Functions and Tables)

A.4.3: using the distributive property

Chocomatic (Multiplication, Arrays, and Area)

A.7.1: create sets of equivalent fractions

Equivalent Fractions (Fraction Tiles)

Factor Trees (Factoring Numbers)

Fraction Artist 2 (Area Models of Fractions)

Fraction Garden (Comparing Fractions)

Modeling Fractions (Area Models)

Toy Factory (Set Models of Fractions)

A.7.2: compare fractions with like and unlike denominators

Adding Fractions (Fraction Tiles)

Equivalent Fractions (Fraction Tiles)

Fraction Artist 1 (Area Models of Fractions)

Fraction Artist 2 (Area Models of Fractions)

Fraction Garden (Comparing Fractions)

Fractions Greater than One (Fraction Tiles)

Modeling Fractions (Area Models)

Toy Factory (Set Models of Fractions)

Comparing and Ordering Decimals

Fraction, Decimal, Percent (Area and Grid Models)

Modeling Decimals (Area and Grid Models)

Modeling Whole Numbers and Decimals (Base-10 Blocks)

Multiplying Decimals (Area Model)

Treasure Hunter (Decimals on the Number Line)

Fraction, Decimal, Percent (Area and Grid Models)

Modeling Decimals (Area and Grid Models)

A.10.2: place value

Adding Whole Numbers and Decimals (Base-10 Blocks)

Comparing and Ordering Decimals

Modeling Decimals (Area and Grid Models)

Modeling Whole Numbers and Decimals (Base-10 Blocks)

Subtracting Whole Numbers and Decimals (Base-10 Blocks)

Treasure Hunter (Decimals on the Number Line)

A.10.3: equivalent decimals

Modeling Decimals (Area and Grid Models)

Modeling Whole Numbers and Decimals (Base-10 Blocks)

Adding Whole Numbers and Decimals (Base-10 Blocks)

Subtracting Whole Numbers and Decimals (Base-10 Blocks)

Pattern Finder

Pattern Flip (Patterns)

C.2.1: selecting and justifying referents for the unit mm

Cannonball Clowns (Number Line Estimation)

C.2.2: modelling and describing the relationship between mm and cm units, and between mm and m units

Cannonball Clowns (Number Line Estimation)

C.5.1: parallel

C.5.3: perpendicular

C.6.1: rectangles

C.6.2: squares

C.6.3: trapezoids

C.6.4: parallelograms

C.6.5: rhombuses

C.6.6: according to their attributes

Graphing Skills

Reaction Time 1 (Graphs and Statistics)

D.3.1: impossible

Spin the Big Wheel! (Probability)

D.3.2: possible

Spin the Big Wheel! (Probability)

D.3.3: certain

Spin the Big Wheel! (Probability)

D.4.1: less likely

Spin the Big Wheel! (Probability)

D.4.2: equally likely

Spin the Big Wheel! (Probability)

D.4.3: more likely

Spin the Big Wheel! (Probability)

Correlation last revised: 9/24/2019

This correlation lists the recommended Gizmos for this province's curriculum standards. Click any Gizmo title below for more information.