Newfoundland and Labrador Curriculum
Modeling Whole Numbers and Decimals (Base-10 Blocks)
N.4.a: annexing then adding zero
Critter Count (Modeling Multiplication)
Factor Trees (Factoring Numbers)
Multiplying Decimals (Area Model)
N.4.c: using the distributive property.
Chocomatic (Multiplication, Arrays, and Area)
No Alien Left Behind (Division with Remainders)
N.7.a: create sets of equivalent fractions
Adding Fractions (Fraction Tiles)
Equivalent Fractions (Fraction Tiles)
Factor Trees (Factoring Numbers)
Fraction Artist 1 (Area Models of Fractions)
Fraction Artist 2 (Area Models of Fractions)
Fraction Garden (Comparing Fractions)
Fractions Greater than One (Fraction Tiles)
Modeling Fractions (Area Models)
Toy Factory (Set Models of Fractions)
N.7.b: compare fractions with like and unlike denominators.
Adding Fractions (Fraction Tiles)
Equivalent Fractions (Fraction Tiles)
Fraction Artist 1 (Area Models of Fractions)
Fraction Artist 2 (Area Models of Fractions)
Fraction Garden (Comparing Fractions)
Fractions Greater than One (Fraction Tiles)
Modeling Fractions (Area Models)
Toy Factory (Set Models of Fractions)
Comparing and Ordering Decimals
Fraction, Decimal, Percent (Area and Grid Models)
Modeling Decimals (Area and Grid Models)
Modeling Whole Numbers and Decimals (Base-10 Blocks)
Multiplying Decimals (Area Model)
Treasure Hunter (Decimals on the Number Line)
Fraction, Decimal, Percent (Area and Grid Models)
Modeling Decimals (Area and Grid Models)
N.10.b: place value
Adding Whole Numbers and Decimals (Base-10 Blocks)
Comparing and Ordering Decimals
Modeling Decimals (Area and Grid Models)
Modeling Whole Numbers and Decimals (Base-10 Blocks)
Subtracting Whole Numbers and Decimals (Base-10 Blocks)
Treasure Hunter (Decimals on the Number Line)
N.10.c: equivalent decimals.
Modeling Decimals (Area and Grid Models)
Modeling Whole Numbers and Decimals (Base-10 Blocks)
Adding Whole Numbers and Decimals (Base-10 Blocks)
Subtracting Whole Numbers and Decimals (Base-10 Blocks)
Pattern Finder
Pattern Flip (Patterns)
Area of Triangles
Chocomatic (Multiplication, Arrays, and Area)
Fido's Flower Bed (Perimeter and Area)
SS.2.a: selecting and justifying referents for the unit mm
Cannonball Clowns (Number Line Estimation)
SS.2.b: modelling and describing the relationship between mm and cm units, and between mm and m units.
Cannonball Clowns (Number Line Estimation)
SS.2.c: selecting and justifying referents for the unit km.
Cannonball Clowns (Number Line Estimation)
SS.2.d: modelling and describing the relationship between m and km units.
Cannonball Clowns (Number Line Estimation)
SS.5.a: parallel
SS.5.c: perpendicular
SS.5.e: horizontal.
SS.6.a: rectangles according to their attributes.
SS.6.b: squares according to their attributes.
SS.6.c: trapezoids according to their attributes.
SS.6.d: parallelograms according to their attributes.
SS.6.e: rhombuses (or rhombi) according to their attributes.
Reaction Time 2 (Graphs and Statistics)
Graphing Skills
Mascot Election (Pictographs and Bar Graphs)
Prairie Ecosystem
Reaction Time 1 (Graphs and Statistics)
SP.3.a: impossible
Spin the Big Wheel! (Probability)
SP.3.b: possible
Spin the Big Wheel! (Probability)
SP.3.c: certain.
Spin the Big Wheel! (Probability)
SP.4.a: less likely
Spin the Big Wheel! (Probability)
SP.4.b: equally likely
Spin the Big Wheel! (Probability)
SP.4.c: more likely.
Spin the Big Wheel! (Probability)
Correlation last revised: 9/16/2020