5.N: Number

5.N.3: Determine multiplication facts (to 81) and related division facts.

Critter Count (Modeling Multiplication)

5.N.4: Apply mental mathematics strategies for multiplication, such as

5.N.4.b: halving and doubling

Chocomatic (Multiplication, Arrays, and Area)

5.N.4.c: using the distributive property

Chocomatic (Multiplication, Arrays, and Area)
Critter Count (Modeling Multiplication)
Factor Trees (Factoring Numbers)
Multiplying Decimals (Area Model)

5.N.5: Demonstrate an understanding of multiplication (2-digit numerals by 2-digit numerals) to solve problems.

Multiplying Decimals (Area Model)

5.N.6: Demonstrate an understanding of division (3-digit numerals by 1-digit numerals) with and without concrete materials, and interpret remainders to solve problems.

No Alien Left Behind (Division with Remainders)
Pattern Flip (Patterns)

5.N.7: Demonstrate an understanding of fractions by using concrete and pictorial representations to

5.N.7.a: create sets of equivalent fractions

Equivalent Fractions (Fraction Tiles)
Factor Trees (Factoring Numbers)
Fraction Artist 1 (Area Models of Fractions)
Fraction Artist 2 (Area Models of Fractions)
Fraction Garden (Comparing Fractions)
Fractions Greater than One (Fraction Tiles)
Modeling Fractions (Area Models)
Toy Factory (Set Models of Fractions)

5.N.7.b: compare fractions with like and unlike denominators

Adding Fractions (Fraction Tiles)
Equivalent Fractions (Fraction Tiles)
Fraction Artist 1 (Area Models of Fractions)
Fraction Artist 2 (Area Models of Fractions)
Fraction Garden (Comparing Fractions)
Fractions Greater than One (Fraction Tiles)
Modeling Fractions (Area Models)
Toy Factory (Set Models of Fractions)

5.N.8: Describe and represent decimals (tenths, hundredths, thousandths) concretely, pictorially, and symbolically.

Comparing and Ordering Decimals
Fraction, Decimal, Percent (Area and Grid Models)
Modeling Decimals (Area and Grid Models)
Modeling Whole Numbers and Decimals (Base-10 Blocks)
Treasure Hunter (Decimals on the Number Line)

5.N.9: Relate decimals to fractions (tenths, hundredths, thousandths).

Fraction, Decimal, Percent (Area and Grid Models)
Modeling Decimals (Area and Grid Models)

5.N.10: Compare and order decimals (tenths, hundredths, thousandths) by using

5.N.10.b: place value

Adding Whole Numbers and Decimals (Base-10 Blocks)
Comparing and Ordering Decimals
Modeling Decimals (Area and Grid Models)
Modeling Whole Numbers and Decimals (Base-10 Blocks)
Subtracting Whole Numbers and Decimals (Base-10 Blocks)
Treasure Hunter (Decimals on the Number Line)

5.N.10.c: equivalent decimals

Modeling Decimals (Area and Grid Models)
Modeling Whole Numbers and Decimals (Base-10 Blocks)

5.N.11: Demonstrate an understanding of addition and subtraction of decimals (limited to thousandths).

Adding Whole Numbers and Decimals (Base-10 Blocks)
Comparing and Ordering Decimals
Fraction, Decimal, Percent (Area and Grid Models)
Modeling Decimals (Area and Grid Models)
Modeling Whole Numbers and Decimals (Base-10 Blocks)
Multiplying Decimals (Area Model)
Subtracting Whole Numbers and Decimals (Base-10 Blocks)
Treasure Hunter (Decimals on the Number Line)

5.PR: Patterns and Relations

5.PR.1: Determine the pattern rule to make predictions about subsequent elements.

Pattern Flip (Patterns)

5.SS: Shape and Space

5.SS.1: Design and construct different rectangles given either perimeter or area, or both (whole numbers), and draw conclusions.

Fido's Flower Bed (Perimeter and Area)

5.SS.2: Demonstrate an understanding of measuring length (mm) by

5.SS.2.a: selecting and justifying referents for the unit mm

Cannonball Clowns (Number Line Estimation)

5.SS.2.b: modelling and describing the relationship between mm and cm units, and between mm and m units

Cannonball Clowns (Number Line Estimation)

5.SS.3: Demonstrate an understanding of volume by

5.SS.3.d: constructing rectangular prisms for a given volume

Balancing Blocks (Volume)

5.SS.6: Identify and sort quadrilaterals, including

5.SS.6.a: rectangles

Classifying Quadrilaterals

5.SS.6.b: squares

Classifying Quadrilaterals

5.SS.6.c: trapezoids

Classifying Quadrilaterals

5.SS.6.d: parallelograms

Classifying Quadrilaterals

5.SS.6.e: rhombuses according to their attributes

Classifying Quadrilaterals

5.SS.8: Identify a single transformation (translation, rotation, or reflection) of 2-D shapes.

Rock Art (Transformations)

5.SP: Statistics and Probability

5.SP.2: Construct and interpret double bar graphs to draw conclusions.

Graphing Skills
Reaction Time 1 (Graphs and Statistics)

5.SP.3: Describe the likelihood of a single outcome occurring, using words such as

5.SP.3.a: impossible

Spin the Big Wheel! (Probability)

5.SP.3.b: possible

Spin the Big Wheel! (Probability)

5.SP.3.c: certain

Spin the Big Wheel! (Probability)

5.SP.4: Compare the likelihood of two possible outcomes occurring, using words such as

5.SP.4.a: less likely

Spin the Big Wheel! (Probability)

5.SP.4.b: equally likely

Spin the Big Wheel! (Probability)

5.SP.4.c: more likely

Spin the Big Wheel! (Probability)

Correlation last revised: 9/24/2019

This correlation lists the recommended Gizmos for this province's curriculum standards. Click any Gizmo title below for more information.