A: Students demonstrate an understanding of and proficiency with calculations, including making decisions concerning which arithmetic operation or operations to use to solve a problem and then solve the problem.

A.4: solve investment and credit problems involving simple and compound interest

Compound Interest

B: Students represent algebraic expressions in multiple ways and use algebraic and graphical models to generalize patterns, make predictions, and solve problems.

B.1: graph linear inequalities, in two variables

Linear Inequalities in Two Variables
Systems of Linear Inequalities (Slope-intercept form)

B.2: solve systems of linear equations, in two variables:

B.2.1: algebraically (elimination and substitution)

Solving Equations by Graphing Each Side
Solving Linear Systems (Slope-Intercept Form)
Solving Linear Systems (Standard Form)

B.2.2: graphically

Solving Equations by Graphing Each Side
Solving Linear Systems (Matrices and Special Solutions)
Solving Linear Systems (Slope-Intercept Form)
Solving Linear Systems (Standard Form)

B.5: use systems of linear inequalities, in two variables, to model and solve problems

Linear Programming
Systems of Linear Inequalities (Slope-intercept form)

B.7: apply linear programming to find optimal solutions to decision-making problems

Linear Programming

B.8: determine the following characteristics of the graph of a quadratic function:

B.8.1: vertex

Quadratics in Factored Form
Quadratics in Polynomial Form
Quadratics in Vertex Form
Zap It! Game

B.8.2: domain and range

Exponential Functions

B.8.3: axis of symmetry

Quadratics in Polynomial Form
Quadratics in Vertex Form

B.8.4: intercepts

Exponential Functions
Graphs of Polynomial Functions
Quadratics in Factored Form
Quadratics in Polynomial Form
Quadratics in Vertex Form
Zap It! Game

Correlation last revised: 9/16/2020

This correlation lists the recommended Gizmos for this province's curriculum standards. Click any Gizmo title below for more information.