WNCP Framework
Modeling Whole Numbers and Decimals (Base-10 Blocks)
A.2.4: in problem-solving contexts
Cannonball Clowns (Number Line Estimation)
Multiplying Decimals (Area Model)
A.3.3: using patterns in the 9s facts
Function Machines 1 (Functions and Tables)
A.4.3: using the distributive property
Chocomatic (Multiplication, Arrays, and Area)
A.7.1: create sets of equivalent fractions
Equivalent Fractions (Fraction Tiles)
Factor Trees (Factoring Numbers)
Fraction Artist 2 (Area Models of Fractions)
Fraction Garden (Comparing Fractions)
Modeling Fractions (Area Models)
Toy Factory (Set Models of Fractions)
A.7.2: compare fractions with like and unlike denominators
Adding Fractions (Fraction Tiles)
Equivalent Fractions (Fraction Tiles)
Fraction Artist 1 (Area Models of Fractions)
Fraction Artist 2 (Area Models of Fractions)
Fraction Garden (Comparing Fractions)
Fractions Greater than One (Fraction Tiles)
Modeling Fractions (Area Models)
Toy Factory (Set Models of Fractions)
Comparing and Ordering Decimals
Fraction, Decimal, Percent (Area and Grid Models)
Modeling Decimals (Area and Grid Models)
Modeling Whole Numbers and Decimals (Base-10 Blocks)
Multiplying Decimals (Area Model)
Treasure Hunter (Decimals on the Number Line)
Fraction, Decimal, Percent (Area and Grid Models)
Modeling Decimals (Area and Grid Models)
A.10.2: place value
Adding Whole Numbers and Decimals (Base-10 Blocks)
Comparing and Ordering Decimals
Modeling Decimals (Area and Grid Models)
Modeling Whole Numbers and Decimals (Base-10 Blocks)
Subtracting Whole Numbers and Decimals (Base-10 Blocks)
Treasure Hunter (Decimals on the Number Line)
A.10.3: equivalent decimals
Modeling Decimals (Area and Grid Models)
Modeling Whole Numbers and Decimals (Base-10 Blocks)
Adding Whole Numbers and Decimals (Base-10 Blocks)
Subtracting Whole Numbers and Decimals (Base-10 Blocks)
Pattern Finder
Pattern Flip (Patterns)
C.2.1: selecting and justifying referents for the unit mm
Cannonball Clowns (Number Line Estimation)
C.2.2: modelling and describing the relationship between mm and cm units, and between mm and m units
Cannonball Clowns (Number Line Estimation)
C.5.1: parallel
C.5.3: perpendicular
C.6.1: rectangles
C.6.2: squares
C.6.3: trapezoids
C.6.4: parallelograms
C.6.5: rhombuses
C.6.6: according to their attributes
Graphing Skills
Reaction Time 1 (Graphs and Statistics)
D.3.1: impossible
Spin the Big Wheel! (Probability)
D.3.2: possible
Spin the Big Wheel! (Probability)
D.3.3: certain
Spin the Big Wheel! (Probability)
D.4.1: less likely
Spin the Big Wheel! (Probability)
D.4.2: equally likely
Spin the Big Wheel! (Probability)
D.4.3: more likely
Spin the Big Wheel! (Probability)
Correlation last revised: 9/16/2020