1: Kinematics

1.1: Vector Analysis

1.1.3: use vectors to represent position, displacement, velocity, and acceleration

1.1.3.a: define scalar and vector quantities

Adding Vectors
Vectors

1.1.3.b: distinguish between scalar and vector quantities, using distance and displacement, respectively, as examples

Vectors

1.2: Graphical Analysis

1.2.1: analyze graphically and mathematically the relationship among displacement, velocity, and time

1.2.1.a: explain how one can tell from the position-time graph whether the magnitude of an objectâ??s velocity is increasing, decreasing, or constant

Distance-Time and Velocity-Time Graphs - Metric
Free-Fall Laboratory

1.2.1.b: using the sign convention that motion to the left is negative, determine the direction of motion of uniformly accelerating objects from its position-time graph and its velocity-time graph

Atwood Machine
Free-Fall Laboratory

1.2.1.c: given velocity-time graphs, tell if the velocity is increasing, decreasing or remaining constant

Distance-Time and Velocity-Time Graphs - Metric
Free-Fall Laboratory

1.2.1.d: use a velocity-time graph for uniform acceleration to derive an equation for

1.2.1.d.i: displacement in terms of initial velocity (or final velocity), acceleration, and elapsed time

Free-Fall Laboratory
Golf Range
Shoot the Monkey

1.2.1.d.ii: relating final velocity, initial velocity, acceleration, and displacement

Free-Fall Laboratory
Golf Range
Shoot the Monkey

1.3: Mathematical Analysis

1.3.1: analyse graphically and mathematically the relationship among displacement, velocity and time

Golf Range
Shoot the Monkey

1.3.4: carry out an experiment to investigate the motion of an object falling vertically near Earth

Free-Fall Laboratory

1.3.6: evaluate and select appropriate instruments for collecting evidence and appropriate proceses for problem solving, inquiring, and decision making

Diffusion

1.3.7: interpret trends in data, and infer or calculate relationships among variables

Determining a Spring Constant
Pendulum Clock

2: Dynamics

2.1: Dynamics Introduction

2.1.4: use vectors to represent forces

2.1.4.a: draw free-body diagrams

Inclined Plane - Simple Machine
Pith Ball Lab

2.1.4.b: explain what is meant by net force and apply it to several situations

Atwood Machine

2.2: Newtonâ??s Laws

2.2.1: apply Newtonâ??s laws of motion to explain inertia; the relationships among force, mass, and acceleration; and the interaction of forces between two objects

2.2.1.a: state Newtonâ??s first law of motion, and describe applications

Fan Cart Physics

2.2.1.c: physically demonstrate the property of inertia

Fan Cart Physics

2.2.1.d: state Newtonâ??s second law of motion, and describe applications

Atwood Machine
Fan Cart Physics

2.2.1.e: explain how Newtonâ??s second law of motion may be used to define the Newton as a unit of force

Atwood Machine
Fan Cart Physics

2.2.1.f: given two of the net force, the mass, and the acceleration, or information from which they can be determined, calculate the third quantity

Atwood Machine
Free-Fall Laboratory

2.2.2: apply Newtonâ??s laws of motion to explain inertia; the relationships among force, mass, and acceleration; and the interaction of forces between two objects

2.2.2.a: state Newtonâ??s third law of motion, and describe applications

Fan Cart Physics

2.2.2.c: explain, qualitatively and quantitatively, what is meant by friction, and describe static and kinetic friction

Golf Range
Inclined Plane - Sliding Objects

2.2.2.e: solve exercises / problems involving Newtonâ??s laws of motion

Atwood Machine
Fan Cart Physics

2.2.3: investigate the relationship between acceleration and net force

Atwood Machine
Free-Fall Laboratory

2.2.4: evaluate and select appropriate instruments for collecting evidence and appropriate processes for problem solving, inquiring, and decision making

Diffusion

2.2.5: investigate the relationship between acceleration and mass, for a constant net force

Atwood Machine
Free-Fall Laboratory

2.2.6: use instruments effectively and accurately for collecting data

Triple Beam Balance

2.2.8: interpret patterns and trends in data, and infer or calculate linear and nonlinear relationships among variables

Determining a Spring Constant
Pendulum Clock

2.2.9: provide a statement that addresses the problem or answers the question investigated in light of the link between data and the conclusion

Diffusion
Pendulum Clock

2.3: Momentum Introduction

2.3.1: use Newtonâ??s second law to show how impulse is related to change in momentum

2D Collisions

3: Work and Energy

3.1: Work, Power, and Efficiency

3.1.1: analyse quantitatively the relationships among force, distance, and work

Pulley Lab

3.1.3: design and carry out an experiment to determine the efficiency of simple machines

Inclined Plane - Simple Machine
Pulley Lab

3.2: Transformation, Total Energy, and Conservation

3.2.1: analyse quantitatively the relationships among mass, speed, kinetic energy, and heat using the law of conservation of energy

3.2.1.a: define gravitational potential, elastic potential, and kinetic energies

Energy of a Pendulum
Inclined Plane - Sliding Objects
Potential Energy on Shelves
Roller Coaster Physics

3.2.1.b: relate energy transformations to work done

Energy Conversion in a System
Pulley Lab

3.2.1.c: solve problems using the law of conservation of energy, including changes in gravitational potential energy, elastic potential energy, and kinetic energy

Air Track
Energy Conversion in a System
Energy of a Pendulum
Inclined Plane - Sliding Objects
Roller Coaster Physics

3.2.1.d: explain the role of friction and the loss of mechanical energy from a system

Inclined Plane - Sliding Objects
Roller Coaster Physics

3.2.2: describe quantitatively mechanical energy as the sum of kinetic and potential energies

Energy of a Pendulum
Inclined Plane - Sliding Objects
Roller Coaster Physics

3.2.4: analyse quantitatively the relationships among mass, speed, and thermal energy, using the law of conservation of energy

Air Track
Energy Conversion in a System
Inclined Plane - Sliding Objects

3.2.5: analyse quantitatively problems related to kinematics and dynamics using the mechanical energy concept

Energy of a Pendulum
Inclined Plane - Sliding Objects
Roller Coaster Physics

3.2.6: analyse common energy transformation situations using the closed system work-energy theorem

Energy Conversion in a System
Inclined Plane - Simple Machine
Inclined Plane - Sliding Objects

3.2.8: determine the percent efficiency of energy transformation

Energy Conversion in a System
Inclined Plane - Sliding Objects

3.2.9: design an experiment, select and use appropriate tools, carry out procedures, compile and organize data, and interpret patterns in the data to answer a question posed regarding the conservation of energy

Inclined Plane - Sliding Objects

3.2.10: distinguish between problems that can be solved by the application of physics-related technologies and those that cannot

Electromagnetic Induction

4: Waves

4.1: Fundamental Properties

4.1.1: describe the production, characteristics, and behaviours of longitudinal and transverse mechanical waves

Longitudinal Waves
Ripple Tank
Sound Beats and Sine Waves

4.1.2: formulate operational definition of major variables

4.1.2.a: describe how energy input affects the appearance/ behaviour of a wave

Ripple Tank

4.1.6: analyse societyâ??s influence on scientific and technological endeavours

DNA Analysis

4.1.9: apply the universal wave equation to explain and predict the behaviour of waves

Ripple Tank

4.1.11: apply the laws of reflection and the laws of refraction to predict wave behaviour

4.1.11.b: draw a diagram and explain the refraction of water waves passing from deep to shallow or shallow to deep water

Ripple Tank

4.1.12: state a prediction and a hypothesis about wave behaviour based on available evidence and background information

Ripple Tank

4.2: Sound Waves and Electromagnetic Radiation

4.2.1: apply the laws of reflection and the laws of refraction to predict wave behaviour

Basic Prism
Refraction
Ripple Tank

4.2.2: explain qualitatively and quantitatively the phenomena of wave interference, diffraction, reflection, and refraction, and the Doppler-Fizeau effect

Basic Prism
Doppler Shift
Doppler Shift Advanced
Refraction
Sound Beats and Sine Waves

4.2.3: explain qualitatively and quantitatively the phenomena of wave interference, diffraction, reflection, and refraction, and the Doppler effect

Basic Prism
Doppler Shift
Doppler Shift Advanced
Refraction
Sound Beats and Sine Waves

4.2.4: apply the laws of reflection and the laws of refraction to predict wave behaviour

Basic Prism
Refraction
Ripple Tank

4.2.5: compare and describe the properties of electromagnetic radiation and sound

Longitudinal Waves
Ripple Tank

4.2.6: describe how sound and electromagnetic radiation, as forms of energy transfer, are produced and transmitted

4.2.6.a: describe how sound is produced, giving an example of each in nature and technology

Longitudinal Waves

4.2.6.b: describe how sound is transmitted

Longitudinal Waves

4.2.6.c: list the factors on which the speed of sound depends

Longitudinal Waves

4.2.6.d: produce beats (physically) using two sources of slightly different frequency

Longitudinal Waves

4.2.6.g: make use of the phenomenon of resonance in pipes to experimentally determine the speed of sound in air

Longitudinal Waves

Correlation last revised: 9/24/2019

This correlation lists the recommended Gizmos for this province's curriculum standards. Click any Gizmo title below for more information.