Saxon Math Scope and Sequence: Math 3

This correlation lists the recommended Gizmos for this textbook. Click any Gizmo title below for more information.

1: Numbers and Operations

1.1: Number Sense and Numeration

Cannonball Clowns (Number Line Estimation)
Factor Trees (Factoring Numbers)
Rounding Whole Numbers (Number Line)
Square Roots

1.2: Concepts of Whole Number Operations

Critter Count (Modeling Multiplication)
No Alien Left Behind (Division with Remainders)
Number Line Frog Hop (Addition and Subtraction)

1.3: Whole Number Computation

Cargo Captain (Multi-digit Subtraction)
No Alien Left Behind (Division with Remainders)
Target Sum Card Game (Multi-digit Addition)

1.4: Fractions and Decimals

Adding Decimals (Base-10 Blocks)
Adding Fractions (Fraction Tiles)
Fraction Artist 1 (Area Models of Fractions)
Fraction, Decimal, Percent (Area and Grid Models)
Fractions with Unlike Denominators
Percents and Proportions
Subtracting Decimals (Base-10 Blocks)
Toy Factory (Set Models of Fractions)
Treasure Hunter (Decimals on the Number Line)

2: Measurement

2.1: Calendar and Time

Elapsed Time

2.3: Linear Measure

Measuring Trees

2.4: Weight (Mass)

Weight and Mass

2.6: Area, Perimeter, and Volume

Balancing Blocks (Volume)
Chocomatic (Multiplication, Arrays, and Area)
Fido's Flower Bed (Perimeter and Area)
Rectangle: Perimeter and Area

3: Geometry

3.1: Spatial Relations and Geometric Shapes

Classifying Triangles
Isosceles and Equilateral Triangles

3.2: Transformations and Symmetry

Quilting Bee (Symmetry)
Rock Art (Transformations)

4: Patterns, Algebra, and Functions

4.1: Patterns and Sequences

Finding Patterns
Function Machines 1 (Functions and Tables)
Pattern Finder
Pattern Flip (Patterns)

4.2: Readiness for Algebraic Reasoning

Adding and Subtracting Integers
Cannonball Clowns (Number Line Estimation)
City Tour (Coordinates)
Function Machines 2 (Functions, Tables, and Graphs)
Order of Operations
Points, Lines, and Equations

4.3: Relations and Functions

Function Machines 1 (Functions and Tables)
Function Machines 2 (Functions, Tables, and Graphs)
Modeling One-Step Equations - Activity A

5: Statistics, Data Analysis, and Probability

5.1: Data and Statistics

Mascot Election (Pictographs and Bar Graphs)
Mean, Median and Mode
Movie Reviewer (Mean and Median)

5.2: Graphing

Elevator Operator (Line Graphs)
Graphing Skills
Line Plots
Mascot Election (Pictographs and Bar Graphs)
Movie Reviewer (Mean and Median)
Stem-and-Leaf Plots

5.3: Probability

Spin the Big Wheel! (Probability)

6: Problem Solving

6.1: Developing Skills for Problem Solving

Finding Patterns
Pattern Finder

8: Mathematical Reasoning

Classifying Triangles
Finding Patterns
Isosceles and Equilateral Triangles
Pattern Finder

9: Connections

Density
Inheritance
Measuring Motion
Measuring Trees
Pendulum Clock

Content correlation last revised: 8/12/2011