Learning Results
A.1.b: Recognize the place value of digits in numbers to 100,000.
Cannonball Clowns (Number Line Estimation)
Modeling Whole Numbers and Decimals (Base-10 Blocks)
Rounding Whole Numbers (Number Line)
Target Sum Card Game (Multi-digit Addition)
A.1.c: Compare and order numbers with up to five digits.
Modeling Whole Numbers and Decimals (Base-10 Blocks)
A.2.c: List the first ten multiples of a given number.
Factor Trees (Factoring Numbers)
Pattern Flip (Patterns)
A.3.a: Multiply up to four-digit numbers by a single-digit number.
Critter Count (Modeling Multiplication)
Multiplying Decimals (Area Model)
A.3.c: Divide whole numbers up to four digits by a single-digit number and by ten (remainders may be present).
No Alien Left Behind (Division with Remainders)
A.4.a: Add and subtract fractions with like denominators and use repeated addition to multiply a unit fraction by a whole number.
Adding Fractions (Fraction Tiles)
Fraction Artist 2 (Area Models of Fractions)
Fractions Greater than One (Fraction Tiles)
Modeling Fractions (Area Models)
A.4.b: List equivalent fractions.
Adding Fractions (Fraction Tiles)
Equivalent Fractions (Fraction Tiles)
Factor Trees (Factoring Numbers)
Fraction Artist 1 (Area Models of Fractions)
Fraction Artist 2 (Area Models of Fractions)
Fraction Garden (Comparing Fractions)
Fractions Greater than One (Fraction Tiles)
Modeling Fractions (Area Models)
Toy Factory (Set Models of Fractions)
A.4.c: Represent fractions greater than one as mixed numbers and mixed numbers as fractions.
Fractions Greater than One (Fraction Tiles)
A.5.a: Compare, order, read, round, and interpret decimals with up to two decimal places.
Adding Whole Numbers and Decimals (Base-10 Blocks)
Modeling Decimals (Area and Grid Models)
Modeling Whole Numbers and Decimals (Base-10 Blocks)
Subtracting Whole Numbers and Decimals (Base-10 Blocks)
Treasure Hunter (Decimals on the Number Line)
A.5.b: Add and subtract decimals with up to two decimal places.
Adding Whole Numbers and Decimals (Base-10 Blocks)
Subtracting Whole Numbers and Decimals (Base-10 Blocks)
A.5.c: Multiply and divide decimals with up to two decimal places by a one- digit whole number.
Multiplying Decimals (Area Model)
A.5.d: Connect equivalent decimals and fractions for 1/10s, 1/4s and 1/2s in meaningful contexts.
Fraction, Decimal, Percent (Area and Grid Models)
Modeling Decimals (Area and Grid Models)
Graphing Skills
Mascot Election (Pictographs and Bar Graphs)
Prairie Ecosystem
Reaction Time 1 (Graphs and Statistics)
Reaction Time 2 (Graphs and Statistics)
C.1.b: Identify and sketch the following quadrilaterals: rectangle, square, parallelogram, rhombus, and trapezoid.
C.2.a: Find the area of shapes in non-standard units.
Fido's Flower Bed (Perimeter and Area)
C.2.b: Find the area of squares and other rectangles in standard units.
Fido's Flower Bed (Perimeter and Area)
C.3.a: Recognize whether a line is a line of symmetry in a figure.
Function Machines 1 (Functions and Tables)
Function Machines 2 (Functions, Tables, and Graphs)
Function Machines 3 (Functions and Problem Solving)
Correlation last revised: 5/11/2018