1: Number and Operations

1.1: Understand and apply numbers, ways of representing numbers, and the relationships among numbers and different number systems.

1.1.1: Express whole numbers, fractions, decimals, and percents using and connecting multiple representations.

Equivalent Fractions (Fraction Tiles)
Fraction Artist 1 (Area Models of Fractions)
Fraction Garden (Comparing Fractions)
Fraction, Decimal, Percent (Area and Grid Models)
Modeling Decimals (Area and Grid Models)
Modeling Decimals (Base-10 Blocks)
Modeling Fractions (Area Models)
Multiplying Decimals (Area Model)
Toy Factory (Set Models of Fractions)
Treasure Hunter (Decimals on the Number Line)

1.1.2: Compose and decompose whole numbers using factors and multiples.

Chocomatic (Multiplication, Arrays, and Area)

1.1.3: Express fractions as fair sharing, parts of a whole, parts of a set, and locations on a real number line.

Equivalent Fractions (Fraction Tiles)
Fraction Artist 2 (Area Models of Fractions)
Fraction Garden (Comparing Fractions)
Fraction, Decimal, Percent (Area and Grid Models)
Fractions Greater than One (Fraction Tiles)
Modeling Fractions (Area Models)
Toy Factory (Set Models of Fractions)

1.1.4: Compare and order decimals to hundredths.

Adding Decimals (Base-10 Blocks)
Modeling Decimals (Area and Grid Models)
Modeling Decimals (Base-10 Blocks)
Subtracting Decimals (Base-10 Blocks)
Treasure Hunter (Decimals on the Number Line)

1.1.5: Use simple ratios to describe problems in context.

Road Trip (Problem Solving)

1.2: Understand and apply numerical operations and their relationship to one another.

1.2.1: Add and subtract decimals through hundredths including money to $1000.00 and fractions with like denominators.

Adding Decimals (Base-10 Blocks)
Adding Fractions (Fraction Tiles)
Fraction Artist 2 (Area Models of Fractions)
Fractions Greater than One (Fraction Tiles)
Modeling Fractions (Area Models)
Subtracting Decimals (Base-10 Blocks)

1.2.2: Use multiple strategies to multiply whole numbers

1.2.2.b: multi-digit by one-digit.

Critter Count (Modeling Multiplication)

1.2.3: Demonstrate fluency of multiplication and division facts through 12.

Critter Count (Modeling Multiplication)

1.2.4: Use multiple strategies to divide whole numbers.

No Alien Left Behind (Division with Remainders)

1.2.5: Apply associative and distributive properties to solve multiplication and division problems.

Chocomatic (Multiplication, Arrays, and Area)

1.3: Use estimation strategies reasonably and fluently while integrating content from each of the other strands.

1.3.1: Use benchmarks as meaningful points of comparison for whole numbers, decimals, and fractions.

Fraction, Decimal, Percent (Area and Grid Models)

1.3.2: Make estimates appropriate to a given situation or computation with whole numbers and fractions.

Cannonball Clowns (Number Line Estimation)
Equivalent Fractions (Fraction Tiles)
Fraction Garden (Comparing Fractions)
Fraction, Decimal, Percent (Area and Grid Models)
Modeling Decimals (Base-10 Blocks)
Modeling Fractions (Area Models)
Multiplying Decimals (Area Model)
Toy Factory (Set Models of Fractions)

2: Data Analysis, Probability, and Discrete Mathematics This

2.1: Understand and apply data collection, organization, and representation to analyze and sort data.

2.1.1: Collect, record, organize, and display data using double bar graphs, single line graphs, or circle graphs.

Elevator Operator (Line Graphs)
Graphing Skills
Mascot Election (Pictographs and Bar Graphs)
Prairie Ecosystem
Reaction Time 1 (Graphs and Statistics)

2.1.2: Formulate and answer questions by interpreting and analyzing displays of data, including double bar graphs, single line graphs, or circle graphs.

Graphing Skills
Movie Reviewer (Mean and Median)
Reaction Time 2 (Graphs and Statistics)

2.1.3: Use median, mode, and range to describe the distribution of a given data set.

Movie Reviewer (Mean and Median)
Reaction Time 1 (Graphs and Statistics)
Reaction Time 2 (Graphs and Statistics)

2.1.4: Compare two sets of related data.

Mascot Election (Pictographs and Bar Graphs)
Movie Reviewer (Mean and Median)
Reaction Time 2 (Graphs and Statistics)

4: Geometry and Measurement

4.3: Specify and describe spatial relationships using rectangular and other coordinate systems while integrating content from each of the other strands.

4.3.1: Name, locate, and graph points in the first quadrant of the coordinate plane using ordered pairs.

City Tour (Coordinates)

4.4: Understand and apply appropriate units of measure, measurement techniques, and formulas to determine measurements.

4.4.1: Compute elapsed time to the minute.

Elapsed Time

4.4.2: Apply measurement skills to measure length, mass, and capacity using metric units.

Cannonball Clowns (Number Line Estimation)
Measuring Trees

4.4.3: Solve problems involving conversions within the same measurement system.

Cannonball Clowns (Number Line Estimation)

4.4.4: Solve problems involving perimeter of 2-dimensional figures and area of rectangles.

Chocomatic (Multiplication, Arrays, and Area)
Fido's Flower Bed (Perimeter and Area)

Correlation last revised: 1/20/2017

This correlation lists the recommended Gizmos for this state's curriculum standards. Click any Gizmo title below for more information.