Grade Level Expectations
1.1.2: Use factors and multiples to demonstrate part whole relationships
Chocomatic (Multiplication, Arrays, and Area)
Factor Trees (Factoring Numbers)
Finding Factors with Area Models
Fraction Artist 1 (Area Models of Fractions)
Fraction Artist 2 (Area Models of Fractions)
Modeling Fractions (Area Models)
Operations with Radical Expressions
1.1.3: Use factors and multiples to develop equivalent fraction families
Factor Trees (Factoring Numbers)
1.1.5: Use place value structure to describe the size of decimals
Adding Whole Numbers and Decimals (Base-10 Blocks)
Comparing and Ordering Decimals
Modeling Decimals (Area and Grid Models)
Modeling Whole Numbers and Decimals (Base-10 Blocks)
Subtracting Whole Numbers and Decimals (Base-10 Blocks)
Sums and Differences with Decimals
Treasure Hunter (Decimals on the Number Line)
1.1.6: Demonstrate equivalence of decimals, fractions, and percents using multiple models
Modeling Decimals (Area and Grid Models)
Part-to-part and Part-to-whole Ratios
Percents, Fractions, and Decimals
1.2.2: Multiply fractions by other fractions using physical models, ratio/rate tables, and arrays
1.2.4: Add and subtract fractions with unlike denominators and use physical models to justify your answer
Adding Fractions (Fraction Tiles)
Fraction Artist 2 (Area Models of Fractions)
Fractions Greater than One (Fraction Tiles)
Modeling Fractions (Area Models)
1.2.5: Calculate the decimal equivalent of fractions
Modeling Decimals (Area and Grid Models)
1.2.7: Explain the role of place value in adding and subtracting decimals
Adding Whole Numbers and Decimals (Base-10 Blocks)
Subtracting Whole Numbers and Decimals (Base-10 Blocks)
Sums and Differences with Decimals
1.2.8: Multiply decimals to solve real-world problems (e.g., find the cost of 3 1/2 pounds of grapes at $1.95 per pound)
1.2.10: Select and use appropriate methods and tools for computing (e.g., mental computation, estimation, calculators, paper, and pencil) depending on the context and nature of the computation
Multiplying Decimals (Area Model)
2.2.1: Demonstrate that a given situation may be represented by a table, graph or equation
Absolute Value Equations and Inequalities
Mascot Election (Pictographs and Bar Graphs)
Using Algebraic Equations
2.2.2: Explore informal methods to model and solve real-world situations that involve equivalent fractions (e.g., use a table of equivalent ratios to solve proportional reasoning problems)
Fractions with Unlike Denominators
Part-to-part and Part-to-whole Ratios
3.1.1: Estimate, measure, and classify angles
3.1.3: Explore the measure of a single angle and find the sum of the angles of a regular polygon
3.2.1: Measure angles and sides to demonstrate that transformations such as reflections (flips), translations (slides), and rotations (turns) maintain congruence
Rotations, Reflections, and Translations
3.3.1: Use the conceptual knowledge of the area of rectangles to develop formulas for the areas of triangles and parallelograms
Area of Parallelograms
Area of Triangles
Perimeter and Area of Rectangles
3.3.2: Demonstrate an understanding that the perimeters of rectangles with a fixed area can vary
Perimeter and Area of Rectangles
3.3.3: Demonstrate an understanding that the areas of rectangles with a fixed perimeter can vary
Perimeter and Area of Rectangles
3.3.7: Find the circumference of circles and explore finding the area.
Circumference and Area of Circles
4.1.1: Collect and organize numerical (whole number or decimal) data in order to answer a question
Box-and-Whisker Plots
Reaction Time 2 (Graphs and Statistics)
Stem-and-Leaf Plots
4.2.1: Construct displays of data (e.g., circle graphs, scatter plots, frequency counts) for a single data set
Box-and-Whisker Plots
Graphing Skills
Histograms
Mascot Election (Pictographs and Bar Graphs)
Reaction Time 2 (Graphs and Statistics)
Stem-and-Leaf Plots
Trends in Scatter Plots
4.3.1: Defend conclusions drawn from the interpretation of data by comparing one data set to another
Box-and-Whisker Plots
Movie Reviewer (Mean and Median)
Reaction Time 2 (Graphs and Statistics)
4.3.2: Find and use summary measures of center (mean, median, mode) and spread (range) to compare sets of single variable data
Box-and-Whisker Plots
Describing Data Using Statistics
Mean, Median, and Mode
Movie Reviewer (Mean and Median)
Populations and Samples
Reaction Time 1 (Graphs and Statistics)
Reaction Time 2 (Graphs and Statistics)
Real-Time Histogram
4.4.1: Use real-world data to estimate the probability of future events (e.g., batting averages, weather predictions)
4.4.2: Analyze simple games to determine favorable outcomes and chances of winning or losing
Geometric Probability
Independent and Dependent Events
Spin the Big Wheel! (Probability)
Theoretical and Experimental Probability
Correlation last revised: 5/9/2018